ConquestsMax

Crapshoot: Conquests of the Longbow, the Robin Hood game that didn't suck



from 2010 to 2014 richard cobbett wrote crapshoot, a column about rolling the cube to bring random difficult to understand games again into the mild. this week, robin hood will be in a fix. robin hood, robin hood, spies a weetabix. does he retreat? lower back to sherwood? no. because it's just a ****ing cereal.


nowadays i want to talk a chunk approximately one in every of my favourite game endings of all time. of direction, to get there and see why it is so wonderful, we need to take a touch bit of a journey. the location? sherwood forest. the time? how approximately right now, or in a few hours if you're analyzing this in americaland? and the hero of the quest? a man in lincoln inexperienced tights by way of the call of robin hood. you may have heard of him.

conquests of the longbow is one of sierra's lesser-sung adventures—maximum of which additionally hit the shelves without the word "quest" or "larry" anywhere of their titles. it changed into the sequel to an arthurian game referred to as conquests of camelot, with each video games written via dressmaker christy marx (who has plenty of credits, gaming and otherwise, but whose most famous advent is probably jem—the 80s pop caricature whose theme music is even now nearly virtually jogging thru your cranium. um. sorry about that.)


both games took a comparable approach to their myths: meticulous detail, and a extra paganistic model of the testimonies than usually advised. in camelot as an instance, arthur has to start his quest for the holy grail by using paying tribute to each christ and mithras, an historical mystery cult.

the splendor of both legends is that they may be endlessly malleable. neither have a 'proper' version, and changed radically over the years. inside the arthurian tales, unique retellings like mallory fixed our view of the tale, however factors like guinevere's affair with lancelot, or even lancelot's lifestyles—in in advance versions, gawain turned into firmly the person—have been overdue additions to the story. in my opinion, i always felt a touch sorry for morganna le fay, who commenced off as an best friend however in the end morphed into one of the villains, probably because her call is a great deal, an awful lot cooler than that of her sister morgeuse, which feels like something a hungry man would shout at a duck-themed dinner party.

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the legends are still being written today. within the case of robin hood as an instance, it is now predicted that the merry guys—although that term is increasingly more sidelined for apparent reasons—will comprise a saracen member. the maximum famous of them is morgan freeman's azeem from robin hood: prince of thieves, with the bbc going for a twofer by means of making it a lady referred to as djaq. this fashion only is going again to the Nineteen Eighties although, and particularly a man or woman called nasir in robin of sherwood.


like all the pleasant myths, the origins of robin hood are in large part misplaced in time. the version of the tale we all recognize now has little in not unusual with earlier variations, in which he is been the whole lot from a yeoman to a nickname, to an early advertising marketing campaign. most of the most obvious modifications is that at the start he failed to put on green, however purple. another is that during these early days, maid marian become nowhere to be seen—she entered the story via a aspect front, first as some other man or woman played at some point of festivals, and then as a way of creating the rough outlaw more of a gentleman... and, it is been suggested, to perhaps draw interest away from talk of the merry men being only a little too merry. ifyouknowwhatimean.

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