Obtained on 3/21/2024
Creating base, boss, and cut features from sketches
Adding fillets to smooth edges
Creating a circular pattern
Adding drawing views
Adding centerlines, center marks, and dimensions to the drawing
Setting up a new part document
Creating the base feature
Adding a boss feature
Creating a cut feature
Adding fillets
Adding a shell feature
Editing features
Completed Part
Adding parts to an assembly
Moving and rotating components in an assembly
Creating display states in an assembly
Opening a drawing template and editing a sheet format
Inserting standard views of a part model
Adding model and reference annotations
Adding another drawing sheet
Inserting a named view
Printing the drawing
Adding different fillet types:
Face
Constant radius
Variable radius
Using mirroring to assure symmetry
Applying a library feature
Creating a revolve feature
Creating a sweep feature
Creating an extruded cut feature with a draft angle
Creating an oblong cut
Creating a linear pattern
Creating a circular pattern
Using an equation to drive the circular pattern
Creating planes
Sketching, copying, and pasting the profiles
Creating a solid by connecting the profiles (lofting)
Adding a flex feature to bend the model
In this lesson, you start with an existing sketch composed of lines, arcs, splines, and sketch points. Then you apply the following surface features to create a nozzle:
Lofts
Sweeps
Knits
Fills
Planar
Revolve
Move/Copy
Trim
Extend
Untrim
Thicken
Creating a thread feature
Using the Motion Study feature
Nut Thread Construction
Bolt Thread Construction
Rotation GIF
Nut Rotation along Bolt
Sketching relative to coordinate systems
Dimensioning in 3D space
Mirroring features