About Me
About Me
I graduated from Webster University with a Bachelor of Arts degree in Games & Game Design in December of 2025. During my time at Webster I created many projects both solo and on a team, many of which were made in Unity and Unreal Engine.
I am well versed in object oriented programming with C++. I also have some experience creating 3D models in Blender.
What I love most about making games is giving them deep, meaningful world building through creative writing and environmental storytelling.
Using what I have learned so far, I want to continue to grow my skills and create games with an enriching world that make an impact on the gaming culture.