In this most recent video I demonstrate a new feature of my software - the ability to vary the hue and saturation of an outlined region in correlation to the lightness values. This effectively allows me to make skin look less "dead".
This video shows the frame-by-frame video coloring functionality of my program
All of the following videos were made before I had a way to make skin look more alive, but they illustrate the tedious object masking process before the hue and saturation manipulation can take place