I am new to game development and building Endless Runner game, where Rocky(Player) can collect coins, and I applied cool sound effect when coin is being collected by player but that is not played. Here is the detail what I did so far,

There was nothing wrong with my script, and I dragged both Coin Collect Sound and Background Music at correct place, problem was with my Unity, I don't know when I muted "Mute Audio" option in unity, or its muted by default i have no idea but my problem is resolved. That is why my sound was not playing


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var sound_manager = runtimeScene.getGame().getSoundManager(); // get the sound managersound_manager.playSoundOnChannel("your sound dynamic filename string", 0, false, 100, 1); // play dynamic file sound, channel = 0, loop = false, volume = 100, pitch = 1

Put this code instead the action to play the sound, as a sub-event. The problem now is that you have to know JS to get the variable info from the scene:

The old brass cash registers had a marble ledge so a merchant could drop a suspicious coin on it and listen to the sound it made. Circulating counterfeits were made of base metals such as lead that would produce a dull thud while a genuine silver or gold coin would produce a melodious ring. It was an easy and quick way for the merchant to check the authenticity of any coin being tendered for merchandise.

My grand daughter collects old cash registers and has a couple with the marble ledge.... I showed her how the silver coins sound as opposed to today's coins... (she is of the post silver generation)... I can still recall how a pocket of silver coins would jingle when shuffled around.. Cheers, RickO

As a kid I could tell when my mother was handed a silver coin in her change just by the sound, Or, I could swish my finger through her change purse and tell if there was any silver in there just by the sound.

Many counterfeit circulating coins were cast lead with a gold or silver coating. Lead is an extremely soft metal. Conversely, gold and silver coins at that time were 900 fine and had a 10% alloy (usually copper) to harden the alloy so it could withstand the rigors of circulation. If you bite a coin and it leaves tooth marks the chances are it is a lead based counterfeit. However, if you bite the coin and don't leave any perceptible marks, it is harder than lead and is probably a real coin.

I hope someone can help me with this as I have never experienced this before. I recently acquired a Pakistan 1977 1000 Rupees Gold coin, which is graded by NGC. The thing which is making me un easy is that when I shake the slab I can hear an obvious sound like white plastic is not fixed and is moving. Has anyone experienced this before? Is this a sign that slab was either opened or it is a counterfeit? any help will be highly appreciated

@omer30 did you look carefully to see if maybe the coin is partially loose from the prongs? With fakes, swaps, etc floating around, always double check the cert numbers and compare NGC pics to what your buying.

I also have this sound on a couple of my recent acquisitions. All are modern, a 2017 quarter, 2009 dime, and 2011 presidential dollar. There might be a couple more in the mix too that have a rattle. Anything to be concerned with?

Sometimes the white rubber insert does not fit perfectly inside the shell and will rattle when shaken. As long as the coin is not loose to the point where it could rub against the shell, there is no serious problem.

I feel, from my view, this is more closely associated with metal on metal contact sounds. I initially heard the word in the context of sport or leisure shooting, "plinking" is the act of going out and shooting steel targets or even small aluminum cans. A small "plink" sound is heard each time a target is hit. Though much lower pitched, this is the same type of sound when tossing coins in a jar.

Use "clink" when there are few coins and/or the jar is resonant. Pitch = high. Use "jingle" again where there are few coins. "Jingle" is (often) associated with "pants pocket." Pitch = high. Use "clunk" when the impact -- such as it is -- generates little sound because (a) the mass of coins below is large enough so that it does not respond and/or (b) the jar is heavy, or nearly full, and likewise does not react much. Pitch = low. You could avoid the construct by instead using "plunk," a verb meaning "to drop or toss one more thing onto a pile of things."

Roget's Thesaurus has a selection of suitable words in 403: Repeated and protracted sounds and 404: Resonance; as these are mostly onomatopoeic, choose that one that sounds closest to your experience:

Since clink, clank, chink, jingle, and jangle just don't "ring true" to me in this context, I'm going to suggest going metaphorical. You could say something like, "My heart warms a little every time I hear the gentle "sprinkle" of fresh coins landing on the pile in my coin jar."

I can't complete this answer without mentioning the fact that the timbre of the sound of "coins landing on other coins" is dependent on the material in which the coin pile is contained, and your word choice could reflect that fact. I might use "tinkle" or "sprinkle" for that sound coming out of a glass container (piggy bank, coin jar), and I might use "clang" or "jangle" for that sound coming out of a metal box (vending or slot machine's coin box, or a collector bin in a coin mint).

Now we can load in our sounds for collecting the coin and jumping. Later we will use thesevariables to play the sounds when the specific events happen. Add the following to the__init__ function to load the sounds:

Lastly, we need to find out if the player hit a coin. We can do this in our on_updatefunction by using the arcade.check_for_collision_with_list function. We can pass theplayer sprite, along with a SpriteList that holds the coins. The function will returna list of the coins that the player is currently colliding with. If there are no coins incontact, the list will be empty.

ATTN: We are not coin experts or graders please use your own judgement when bidding.","viewed":"561","google_videos":"","description_changes":null,"effective_increment":2.5,"documents":[],"has_reserve":false,"reserve_met":false}; data.auction = {"id":"7","title":"5\/18\/17 Capp's Coin Collection Timed Auction","intro":"Capp's Coin Collection Timed Auction\nBidding now!!!\nLots Start Closing at 5:30 PM Thursday, May 18th.\nRemoval: All items must be removed no later than 2 pm (PT) on 05\/20\/17. All items that are not picked up during allotted\u00a0pick up period will be forfeited!!!\nShipping: Shipping will be available for this auction, please contact us with your shipping requests. Shipping will be invoiced via Paypal.\n\u00a0","terms":"All items are sold \"as-is\" and \"where-is\" with no warranties expressed or implied. Buyers in default will be charged a 15% re-listing fee based upon their high bid amount. There are no refunds or exchanges. Please bid accordingly.\nAuction Terms & Conditions\u00a0PLEASE NOTE: All bidders at Sound Auction Service acknowledge that they have read these terms and conditions of sale and agree to be bound thereby. If you do not understand any of these terms or conditions, please ask a staff member for clarification before registering.13% BUYERS PREMIUM ADDED ON ALL LOTS PURCHASED\u00a01. Identification - All purchasers are required to have a Bidder\u2019s Number to bid and shall supply Sound Auction Service with their full name, address and telephone number. A form of picture identification is required to verify information.2. Addition to or withdrawal from sale - The Auctioneer reserves the right to withdraw from sale any of the items listed or to sell at this auction items not listed, and also reserves the right to group one or more lots into one or more selling lots or to subdivide into two or more selling lots. Whenever the best interest of the seller will be served, the auctioneer reserves the right to sell all of the items listed in bulk.3. The auctioneer has the right at his absolute discretion to refuse any bid. The highest bidder shall be the buyer at the hammer price.4. Dispute between bidders - If any dispute arises between two or more bidders, the auctioneer may decide the same or may immediately put the lot up for sale again, and resell to the highest bidder. The decision of the auctioneer shall be final and absolute.5. Condition of items sold - The auctioneer shall not be responsible for the correct description, authenticity, genuineness of, estimated selling price of, or defect in any lot, and makes no warranty in connection therewith. No allowance will be made or sale set aside on account of any incorrectness, error in cataloging, or any imperfection not noted. No deduction will be allowed on damaged articles as all goods being exposed for public exhibition are sold \u201cas is\u201d and without recourse.6. Manner of payment - All lots are to be paid in full \u00a0Mastercard, Visa, Discover, American Express or Debit Card.7. Washington Sales Tax - will be paid on the hammer price and the 13% Buyer\u2019s Premium. All Washington buyers will be subject to 8.7% Washington Sales Tax.\u00a0Coins will not be taxed.8. All measurements and sizes - are approximate.9. Removal - shall be at the expense, liability, and risk of the purchaser. Purchases will be delivered only on presentation of paid bill. Auctioneer shall not be responsible for goods not removed within the time specified, and shall have the option of removing and storing or reselling at the expense and risk of the purchaser any article purchased. NO LOT MAY BE TAKEN FROM SOUND AUCTION SERVICE UNTIL CHECKED OUT BY AUCTION STAFF. Contact Sound Auction for \u00a0additional pick-up times.10. Claims - No claims will be allowed after goods are removed from premises.11. Personal and property risk - Persons attending during exhibition, sale or removal of goods assume all risks of damage of or loss to person and property and specifically release the auctioneer from liability therefore. Neither the auctioneer nor his principal shall be liable by reason of any defect in or condition of the premises on which the sale is held.12. Records - The record of sale kept by the auctioneer and clerk will be taken as final in the event of any dispute.13. All lots - to be sold AS IS, WHERE IS. ALL SALES FINAL.Additional terms and conditions - Any additional terms or conditions of sale, added by auctioneer, shall be announced prior to auction.\n\u00a0","group_id":"0","front_page":"","premium_type":"percentage","premium_scheme":"0","buyer_premium":"13.000","tax_rate":"0.000","tax_code":"LACEYWA","deposit_required":"0.00","has_whitelist":"0","starts":"1494374400","ends":"1495128600","consignor_approval":null,"timezone":"America\/Los_Angeles","address":"3940 12th Ave SE #A","city":"Lacey ","zip":"98503","google_videos":"","auction_group_type":"1","liveonline_mode":"Normal","preview_happens":"Inspection: 05\/10\/17 - 5\/18\/17 M-F, 9-5:30 at 3940 12th Ave SE Suite A Lacey, WA. 98503. Please contact us for special request times.","removal_happens":"Shipping: Shipping will be available for this auction, please contact us with your shipping requests. Shipping will be invoiced via Paypal.\nRemoval: All items must be removed no later than 2 pm (PT) on 05\/20\/17. All items that are not picked up during allotted\u00a0pick up period will be forfeited!!!\nRemoval Assistance: Buyers are solely responsible for the removal of purchased items.\nIf someone other than you is picking up your auction purchases, please CLICK HERE to fill out the authorization form so that we can release your items to your authorized agent.\nPlease contact the auction house if you need to make special arrangements.","payment_happens":"Payment Due: Credit Card on File will be automatically charged at the close of the auction. Full payment must be made no later than 2\u00a0pm (PT) on 05\/20\/17.\nShipping: Shipping will be available for this auction, please contact us with your shipping requests. Shipping will be invoiced via Paypal.\nPayment Methods: Debit &\u00a0credit cards. All payments to be made through invoices via email at the close of the auction with secure online payment\u00a0\nA $5.00 credit card authorization will be processed when submitting your first bid at this auction. The $5.00 is simply a pending hold on your card and is held by the credit card company for varying lengths but typically 24-72 hours. This $5.00 authorization is not actually charged to your card and if you are the winning bidder that payment will be a completely separate transaction. If you do not win any bids there will be no charges against your account.\nUNPAID INVOICES WILL RESULT IN BLACKLISTING!!!","convenience_fee":"0","affiliate_id":"0","archived":"0","preview_period":"0","state_abbreviation":"WA ","registration_time":"","location_override":null,"start_end_override":null,"time_interval":".5","extended_bidding":"1","description":"Large single Estate Coin & Currency Collection - Gold clad, silver & just plain collectible coins, most with COA's, most Brilliant Uncirculated Coins & Mint Sets","allow_custom_bids":"","enable_charitable_organizations":"0","increment":"2","starting_bid":"5.00","flat_increment":"0.00","payment_gateway":"AuthDotNet","gateway_account":"0","close_groups":"1","extended_bidding_threshold":"1","county":"","extended_bidding_interval":"2","consignor_id":"1218","transcript":"","audio_feed":"","send_closing_alert":"1","send_admin_closing_alert":"0","feed_type":"","completed":"0","flat_rate_shipping":"0.00","location_name":"","paused_time":null,"paused_duration":null,"paused_status":null,"maximum_highbidder_bids":null,"hide_bidhistory_after_sale":"0","currency":"$","clerking_type":"cataloged","aff_logo":null,"blind_bidding":"0","shipping_methods":"","auto_accept_bids":"0","documents":[],"time_offset":-28800}; return data;});bidItem.controller('ItemDetailCtrl', ['$scope', '$filter', '$timeout', '$interval', 'bidItemData', function($scope, $filter, $timeout, $interval, bidItemData){ $scope.auction = bidItemData.auction; $scope.item = bidItemData.item; $scope.current_time = current_time; $scope.enable_buy_item_now = enable_buy_item_now; $scope.enable_blind_bidding = enable_blind_bidding; $scope.user_item_distance = 'Calculating...'; $scope.is_admin = false; $.ajax({ type: 'GET', dataType: 'json', url: '/auctionhome/timestamp', async: false, success: function (returndata){ $scope.current_time = parseInt(returndata.current_time, 10); } }); $scope.time_difference = ($scope.current_time - Math.floor(Date.now() / 1000)); if($scope.time_difference > -2 && $scope.time_difference < 2){ $scope.time_difference = 0; } $scope.current_time = (Math.floor(Date.now() / 1000) + $scope.time_difference + $scope.auction.time_offset); $scope.current_user = parseInt(current_user, 10); $scope.seconds = parseInt($scope.item.end_time, 10) - $scope.current_time; $scope.lang = lang; $scope.show_customer_info = show_customer_info; $scope.realtime = realtime; $scope.crowd_bidder = crowd_bidder; $scope.crowd_bidder_username = crowd_bidder_username; $scope.user_deposited_amount = parseInt('0', 10); $scope.disable_bid_history = disable_bidhistory_after_sale; $scope.show_bid_history = true; $scope.item.end_time = parseInt($scope.item.end_time, 10); $scope.item.start_time = parseInt($scope.item.start_time, 10); $scope.item.quantity = parseInt($scope.item.quantity, 10); $scope.item.high_bidder = parseInt($scope.item.high_bidder, 10); $scope.item.buy_now = parseFloat($scope.item.buy_now); $scope.item.current_bid = parseFloat($scope.item.current_bid); $scope.item.minimum_bid = parseFloat($scope.item.minimum_bid); $scope.auction.starts = parseInt($scope.auction.starts, 10); $scope.auction.ends = parseInt($scope.auction.ends, 10); $scope.live_not_started = false; if(is_auction_liveonline){ $scope.live_not_started = $scope.current_time < $scope.auction.ends; } if($scope.disable_bid_history && $scope.item.start_time > 0 && $scope.item.start_time = 2147483647) timeout = 2147483647; $timeout(function (){ $scope.initData(); }, timeout); } if(is_auction_liveonline && $scope.auction.ends > $scope.current_time){ var timeout = parseInt($scope.auction.ends - $scope.current_time) * 1000; if(timeout >= 2147483647) timeout = 2147483647; setTimeout(function (){ smodal('', 'The live auction has started! Click \'Ok\' to enter the live auction.', true, 'OK', function (){ location.href = '/auction/liveonline/' + $scope.auction.id; }, true, function (){ location.href = '/auction/liveonline/' + $scope.auction.id; }, 0, ''); }, timeout); } if(realtime && ! angular.isDefined($scope.current_interval)){ // Interval is updating current time of the scope $scope.current_interval = $interval(function (){ $scope.current_time = (Math.floor(Date.now() / 1000) + $scope.time_difference + $scope.auction.time_offset); $scope.seconds = $scope.item.end_time - $scope.current_time; if($scope.disable_bid_history && (angular.isDefined($scope.auction.hide_bidhistory_after_sale) && parseInt($scope.auction.hide_bidhistory_after_sale)) && $scope.seconds $scope.current_time){ var timeout = parseInt($scope.item.end_time - $scope.current_time + 15*60)*1000; if(timeout >= 2147483647) timeout = 2147483647; $timeout(function (){ $scope.destroy(); if($scope.pusher){ $scope.pusher.disconnect(); $scope.show_pusher_warning_alert = false; } }, timeout); } // If auction is closed destory everything if($scope.item.end_time 0 && $scope.item.start_time 1 ? (' x ' + item.quantity) : ''); item.proxy_title = " You can enter a new max bid at any time by entering a bid greater than your current high bid.

 A max bid would make it more difficult for others to outbid you.


 A max bid is the highest amount you are willing to pay for an auction item. 17dc91bb1f

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