Accepted Position Papers
Teaching Tech Ethics in Practice (Teresa Cerratto Pargman, Sharon Linberg)
Interventions Towards Supporting the Social, Political, and Organizational Work of Addressing Values and Ethics (Richmond Y. Wong)
Challenges in Devising Resources for Ethics: What Should We Consider When Designing Toolkits to Tackle AI Ethical Issues for Practitioners? (Inha Cha, Youn-Kyung Lim)
Discussing Feminist Thinking as an Exemplar for Ethical Reflection in the Tech Classroom (Nathalie Bressa, Ida Larsen-Ledet)
Supporting Designer Intentions for Ethical Action and Awareness (Shruthi Sai Chivukula, Colin M. Gray, Ziqing Li)
The Case for Teaching Reflexivity in tech Ethics Education (Aditya Anupam)
Teaching Inclusive Engineering Design at a Small Liberal Arts College (Maggie Delano)
Integrating Ethical Design into Computer Science Assignments (Tilman Dingler)
Embedded Ethical Experiences: Designing Playable Case Studies for Ethics Education (Derek L. Hansen, Aatish Neupane, Kira Gedris)
(Ir)responsible Computing: A User-Centred Design Class About Moderating Human Behavior Through Design (Jason Zietz)
Incorporating Ethics into a Graduate-Level Human-Computer Interaction Curriculum: An Integrated Approach (Monica G. Maceli, Craig M. Macdonald)
Concepts, Frameworks, and Resources for Design Ethics Education in HCI (Thomas Olsson)
Role-Playing Scenario exercise: An applied ethics approach to teaching ethics to future UX practitioners (Andrea Barbarin, Melissa Chalmers, Astrid Chow)
Using Futuring and Fiction to teach Ethics in HCI Education (Karin Slegers, Jan M.S. de Wit)
Value Cards: An Educational Toolkit for Teaching Social Impacts of Machine Learning through Deliberation (Hong Shen, Wesley H. Deng, Aditi Chattopadhyay, Zhiwei Steven Wu, Xu Wang, Haiyi Zhu)
Playing The Ethics Card: Ethical Aspects In Design Tools For Inspiration And Education (Albrecht Kurze, Arne Berger)
Proposing a Participatory Design Process for Integrating Ethics across a Computer Science Curriculum (Svetlana Yarosh, Phillip Barry)