These papers were publicly accessed from the academic field of co-creative AI in an informal manner using a combination of a snowball sampling method beginning with (Davis et al.) and searching Google and Google Scholar for the keywords co-creativity, co-creative AI, co-creative drawing, co-creative music, co-creative poetry, etc. The search was biased towards publications in known co-creativity venues, such as the International Conference on Computational Creativity, CHI, and the ACM Conference on Creativity & Cognition. The publications remain the property of the authors. This is a preliminary list, and it is open to suggestions. To make a contribution to this list, email Nicholas Davis at: ndavis35@gatech.edu.
Biles, J. (1994, September). GenJam: A genetic algorithm for generating jazz solos. In ICMC (Vol. 94, pp. 131-137).
Candy, Linda, and Ernest Edmonds. "Modeling co-creativity in art and technology." Proceedings of the 4th conference on Creativity & cognition. 2002.
Candy, L. (2002). Co-Creativity in Interactive Digital Art. In Consciousness Reframed, Fourth International CAiiA-STAR Research Conference (p. 29).
Biles, J. A. (2002). GenJam: Evolution of a jazz improviser. In Creative evolutionary systems (pp. 165-187). Morgan Kaufmann.
Biles, J. A. (2002, September). Genjam: Evolutionary computation gets a gig. In Proceedings of the 2002 Conference for Information Technology Curriculum, Rochester, New York, Society for Information Technology Education.
Magerko, B., & Laird, J. E. (2003, March). Building an interactive drama architecture. In First International Conference on Technologies for Interactive Digital Storytelling and Entertainment (pp. 226-237).
Weinberg, G., Raman, A., & Mallikarjuna, T. (2009, March). Interactive jamming with Shimon: a social robotic musician. In Proceedings of the 4th ACM/IEEE international conference on Human robot interaction (pp. 233-234).
Hoffman, G., & Weinberg, G. (2010). Shimon: an interactive improvisational robotic marimba player. In CHI'10 Extended Abstracts on Human Factors in Computing Systems (pp. 3097-3102).
Colton, S. (2010). The Painting Fool Teaching Interface. Proc. ICCC2010.
Maher, M. L. (2012, May). Computational and collective creativity: Who's being creative?. In ICCC (pp. 67-71).
Biles, J. A. (2013, November). Performing with technology: Lessons learned from the genjam project. In Ninth Artificial Intelligence and Interactive Digital Entertainment Conference.
Freeman, J., Magerko, B., McKlin, T., Reilly, M., Permar, J., Summers, C., & Fruchter, E. (2014, March). Engaging underrepresented groups in high school introductory computing through computational remixing with EarSketch. In Proceedings of the 45th ACM technical symposium on Computer science education (pp. 85-90).
Yannakakis, G. N., Liapis, A., & Alexopoulos, C. (2014). Mixed-initiative co-creativity.
Colton, S., Halskov, J., Ventura, D., Gouldstone, I., Cook, M., & Ferrer, B. P. (2015, June). The Painting Fool Sees! New Projects with the Automated Painter. In ICCC (pp. 189-196).
Compton, K., & Mateas, M. (2015, June). Casual Creators. In ICCC (pp. 228-235).
Davis, N. (2015, June). An enactive approach to facilitate interactive machine learning for co-creative agents. In Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition (pp. 345-346).
Goel, A., Creeden, B., Kumble, M., Salunke, S., Shetty, A., & Wiltgen, B. (2015, September). Using watson for enhancing human-computer co-creativity. In 2015 AAAI fall symposium series.
Jacob, M., & Magerko, B. (2015, June). Interaction-based Authoring for Scalable Co-creative Agents. In ICCC (pp. 236-243).
Kantosalo, A. A., Toivanen, J. M., & Toivonen, H. T. T. (2015). Interaction evaluation for human-computer co-creativity: A case study. In Proceedings of the sixth international conference on computational creativity. Brigham Young University.
Kantosalo, A., & Toivonen, H. (2016, June). Modes for creative human-computer collaboration: Alternating and task-divided co-creativity. In Proceedings of the seventh international conference on computational creativity (pp. 77-84).
Deterding, S., Hook, J., Fiebrink, R., Gillies, M., Gow, J., Akten, M., ... & Compton, K. (2017, May). Mixed-initiative creative interfaces. In Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems (pp. 628-635).
Fitzgerald, T., Goel, A. K., & Thomaz, A. (2017, June). Human-Robot Co-Creativity: Task Transfer on a Spectrum of Similarity. In ICCC (pp. 104-111).
Oliveira, H. G., Mendes, T., & Boavida, A. (2017, September). Co-poetryme: a co-creative interface for the composition of poetry. In Proceedings of the 10th International Conference on Natural Language Generation (pp. 70-71).
Singh, K. Y., Davis, N. M., Hsiao, C. P., Macias, R., Lin, B., & Magerko, B. (2017). Unified Classification and Generation Networks for Co-Creative Systems. In ICCC (pp. 237-244).
Pasquier, P., Eigenfeldt, A., Bown, O., & Dubnov, S. (2017). An introduction to musical metacreation. Computers in Entertainment (CIE), 14(2), 1-14.
Xambó, A., Roma, G., Shah, P., Freeman, J., Magerko, B. 2017. Computational Challenges of Co-creation in Collaborative Music Live Coding: An Outline. In 2017 Co-Creation Workshop at the International Conference on Computational Creativity. Atlanta, GA, USA.
Canaan, R., Menzel, S., Togelius, J., & Nealen, A. (2018, August). Towards game-based metrics for computational co-creativity. In 2018 IEEE conference on Computational Intelligence and Games (CIG) (pp. 1-8). IEEE.
Jacob, M., Magerko, B. 2018. Creative Arcs in Improvised Human-Computer Embodied Performances. In Proceedings of Foundations of Digital Games
Long, D., Bin, A., Magerko, B. 2018. “Parent-Child Musical Co-Creation with Tangible and Embodied Interfaces”. Presented at the Rethinking Children’s Co-creation Processes beyond the Design of TUIs Workshop at the 17th ACM Conference on Interaction Design and Children (IDC 2018).
Karimi, P., Davis, N., Grace, K., & Maher, M. L. (2018). Deep learning for identifying potential conceptual shifts for co-creative drawing. arXiv preprint arXiv:1801.00723.
Karimi, P., Grace, K., Davis, N., & Maher, M. L. (2018, July). Creative sketching apprentice: Supporting conceptual shifts in sketch ideation. In International Conference on-Design Computing and Cognition (pp. 721-738). Springer, Cham.
Oh, C., Song, J., Choi, J., Kim, S., Lee, S., & Suh, B. (2018, April). I lead, you help but only with enough details: Understanding user experience of co-creation with artificial intelligence. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (pp. 1-13).
Xambó, A., Roma, G., Shah, P., Tsuchiya, T., Freeman, J., Magerko, B. 2018. “Turn-taking and Online Chatting in Remote and Co-located Collaborative Music Live Coding.” Journal of the Audio Engineering Society. 66(4), pp. 253-266.
Zhu, J., Liapis, A., Risi, S., Bidarra, R., & Youngblood, G. M. (2018, August). Explainable AI for designers: A human-centered perspective on mixed-initiative co-creation. In 2018 IEEE Conference on Computational Intelligence and Games (CIG) (pp. 1-8). IEEE.
Guzdial, M., & Riedl, M. (2019). An interaction framework for studying co-creative ai. arXiv preprint arXiv:1903.09709.
Jacob, M. (2019). Improvisational artificial intelligence for embodied co-creativity (Doctoral dissertation, Georgia Institute of Technology).
Jansen, C., & Sklar, E. (2019, May). Co-creative physical drawing systems. In ICRA-X Robots Art Program at IEEE International Conference on Robotics and Automation (ICRA), Montreal, QC, Canada (p. 2).
Kantosalo, A., & Riihiaho, S. (2019). Quantifying co-creative writing experiences. Digital Creativity, 30(1), 23-38.
Kantosalo, A., & Riihiaho, S. (2019). Experience evaluations for human–computer co-creative processes–planning and conducting an evaluation in practice. Connection Science, 31(1), 60-81.
Karimi, P., Maher, M. L., Davis, N., & Grace, K. (2019). Deep learning in a computational model for conceptual shifts in a co-creative design system. arXiv preprint arXiv:1906.10188.
Long, D., McKlin, T., Weisling, A., Martin, W., Guthrie, H., Magerko, B. 2019. “Trajectories of Physical Engagement and Expression in a Co-Creative Museum Installation.” In Proceedings of the June 2019 ACM Conference on Creativity and Cognition.
Arandas, L., Carvalhais, M., Grierson, M., Bernardes, G., & Penha, R. Facing a Middle-Ground of Symbolic Importance in Artificial Co-Creative Systems. In Proceedings of the Workshop The Future of Co-Creative Systems-A Workshop on Human-Computer Co-Creativity of the 11th International Conference on Computational Creativity (ICCC 2020).
Abdellahi, S., Maher, M. L., Siddiqui, S., Rezwana, J., & Almadan, A. (2020, July). Arny: A study of a co-creative interaction model focused on emotion feedback. In International Conference on Human-Computer Interaction (pp. 377-396). Springer, Cham.
Bodily, P. Therapeutic Computational Creativity: Co-Creativity for Well-being. In ICCC Workshop on the Future of Co-Creative Sytems, 52(1), 59-65. In Proceedings of the Workshop The Future of Co-Creative Systems-A Workshop on Human-Computer Co-Creativity of the 11th International Conference on Computational Creativity (ICCC 2020).
Bown, O., Grace, K., Bray, L., & Ventura, D. (2020). A Speculative Exploration of the Role of Dialogue in Human-ComputerCo-creation. In Proceedings of the Workshop The Future of Co-Creative Systems-A Workshop on Human-Computer Co-Creativity of the 11th International Conference on Computational Creativity (ICCC 2020).
Calegario, F., & Cabral, G. (2020) Physical, interactive, and adaptable objects as mediators for co-creativity. In Proceedings of the Workshop The Future of Co-Creative Systems-A Workshop on Human-Computer Co-Creativity of the 11th International Conference on Computational Creativity (ICCC 2020).
Colton, S., McCormack, J., Berns, S., Petrovskaya, E., & Cook, M. (2020, April). Adapting and enhancing evolutionary art for casual creation. In International Conference on Computational Intelligence in Music, Sound, Art and Design (Part of EvoStar) (pp. 17-34). Springer, Cham.
Deshpande, M., Sauda, E., and Maher, M. (2020). Towards Co-Build: An Architecture Machine for Co-Creative Form-Making. In Proceedings of the 2020 International Conference on Computational Creativity (ICCC ’20).
Fu, Z., & Zhou, Y. (2020). Research on human–AI co-creation based on reflective design practice. CCF Transactions on Pervasive Computing and Interaction, 2(1), 33-41.
Huang, C. Z. A., Koops, H. V., Newton-Rex, E., Dinculescu, M., & Cai, C. J. (2020). AI song contest: Human-AI co-creation in songwriting. arXiv preprint arXiv:2010.05388.
Karimi, P., Rezwana, J., Siddiqui, S., Maher, M. L., & Dehbozorgi, N. (2020, March). Creative sketching partner: an analysis of human-AI co-creativity. In Proceedings of the 25th International Conference on Intelligent User Interfaces (pp. 221-230).
Kantosalo, A., & Takala, T. (2020, September). Five C's for Human-Computer Co-Creativity-An Update on Classical Creativity Perspectives. In ICCC (pp. 17-24).
Kantosalo, A., Ravikumar, P. T., Grace, K., & Takala, T. (2020, September). Modalities, Styles and Strategies: An Interaction Framework for Human-Computer Co-Creativity. In ICCC (pp. 57-64).
Kantosalo, A., Ravikumar, P. T., Grace, K., & Takala, T. (2020, September). Modalities, Styles and Strategies: An Interaction Framework for Human-Computer Co-Creativity. In ICCC (pp. 57-64).
Llano, M. T., & McCormack, J. (2020) Existential Risks of Co-Creative Systems. In Proceedings of the Workshop The Future of Co-Creative Systems-A Workshop on Human-Computer Co-Creativity of the 11th International Conference on Computational Creativity (ICCC 2020).
Lin, Y., Guo, J., Chen, Y., Yao, C., & Ying, F. (2020, April). It is your turn: collaborative ideation with a co-creative robot through sketch. In Proceedings of the 2020 CHI conference on human factors in computing systems (pp. 1-14).
Long, D., Liu, L., Gujrania, S., Naomi, C., & Magerko, B. (2020, July). Visualizing improvisation in luminai, an ai partner for co-creative dance. In Proceedings of the 7th International Conference on Movement and Computing (pp. 1-2).
Long, D., Jacob, M., Magerko, B. “Designing Co-Creative AI for Public Spaces.” In Proceedings of the June 2019 ACM Conference on Creativity and Cognition.
Louie, R., Coenen, A., Huang, C. Z., Terry, M., & Cai, C. J. (2020, April). Novice-AI music co-creation via AI-steering tools for deep generative models. In Proceedings of the 2020 CHI conference on human factors in computing systems (pp. 1-13).
Lopes, D., Parente, J., Silva, P., & Roque, L. (2020). Performing Creativity With Computational Tools. In Proceedings of the Workshop The Future of Co-Creative Systems-A Workshop on Human-Computer Co-Creativity of the 11th International Conference on Computational Creativity (ICCC 2020)
McCormack, J., Hutchings, P., Gifford, T., Yee-King, M., Llano, M. T., & D’inverno, M. (2020). Design considerations for real-time collaboration with creative artificial intelligence. Organised Sound, 25(1), 41-52.
Muller, M., Weisz, J. D., & Geyer, W. (2020). Mixed Initiative Generative AI Interfaces: An Analytic Framework for Generative AI Applications. In Proceedings of the Workshop The Future of Co-Creative Systems-A Workshop on Human-Computer Co-Creativity of the 11th International Conference on Computational Creativity (ICCC 2020).
Negrete-Yankelevich, S. (2020) Co-creativity and autonomy. In Proceedings of the Workshop The Future of Co-Creative Systems-A Workshop on Human-Computer Co-Creativity of the 11th International Conference on Computational Creativity (ICCC 2020)
Ravikumar, P. T., & Patel, D. (2020). Engendering co-creative experiences through agent parametric control. In ICCC (pp. 49-56).
Ullstein, C., & Hohendanner, M. Exploration of the Future of Co-Creative Systems Through Collaborative Speculative Design Practices. In Proceedings of the Workshop The Future of Co-Creative Systems-A Workshop on Human-Computer Co-Creativity of the 11th International Conference on Computational Creativity (ICCC 2020).
O'Donoghue, D. (2020). Effortful & Expert Evaluation in Developing Serious CST. In Proceedings of the Workshop The Future of Co-Creative Systems-A Workshop on Human-Computer Co-Creativity of the 11th International Conference on Computational Creativity (ICCC 2020).
Buschek, D., Mecke, L., Lehmann, F., & Dang, H. (2021). Nine Potential Pitfalls when Designing Human-AI Co-Creative Systems. arXiv preprint arXiv:2104.00358.
Chung, N. C. (2021). Human in the loop for machine creativity. arXiv preprint arXiv:2110.03569.
Griffith, A. E., Katuka, G. A., Wiggins, J. B., Boyer, K. E., Freeman, J., Magerko, B., & McKlin, T. (2021, June). Discovering co-creative dialogue states during collaborative learning. In International Conference on Artificial Intelligence in Education (pp. 165-177). Springer, Cham.
Jansen, C., & Sklar, E. (2021). Exploring co-creative drawing workflows. Frontiers in Robotics and AI, 92.
Jansen, C., & Sklar, E. (2021, September). Predicting Artist Drawing Activity via Multi-camera Inputs for Co-creative Drawing. In Annual Conference Towards Autonomous Robotic Systems (pp. 217-227). Springer, Cham.
Kim, J., Maher, M. L., & Siddiqui, S. (2021). Collaborative Ideation Partner: Design Ideation in Human-AI Co-creativity. In CHIRA (pp. 123-130).
Liu, R., & Nikolic, P. K. (2021). Mutltimodal AI Companion for Interactive Fairytale Co-creation. arXiv preprint arXiv:2112.00331.
Rezwana, J., & Maher, M. L. (2021). COFI: A Framework for Modeling Interaction in Human-AI Co-Creative Systems. In ICCC (pp. 444-448).
Rezwana, J., Maher, M. L., & Davis, N. (2021). Creative PenPal: A Virtual Embodied Conversational AI Agent to Improve User Engagement and Collaborative Experience in Human-AI Co-Creative Design Ideation. In IUI Workshops.
Truesdell, E. J., Smith, J. B., Mathew, S., Katuka, G. A., Griffith, A. E., McKlin, T., ... & Boyer, K. E. (2021). Supporting Computational Music Remixing with a Co-Creative Learning Companion. In ICCC (pp. 113-121).
Urban Davis, J., Anderson, F., Stroetzel, M., Grossman, T., & Fitzmaurice, G. (2021, June). Designing co-creative ai for virtual environments. In Creativity and Cognition (pp. 1-11).
Partlan, N., Kleinman, E., Howe, J., Ahmad, S., Marsella, S., & Seif El-Nasr, M. (2021, August). Design-Driven Requirements for Computationally Co-Creative Game AI Design Tools. In The 16th International Conference on the Foundations of Digital Games (FDG) 2021 (pp. 1-12).
Zhang, C., Yao, C., Liu, J., Zhou, Z., Zhang, W., Liu, L., ... & Wang, G. (2021, May). StoryDrawer: A Co-Creative Agent Supporting Children's Storytelling through Collaborative Drawing. In Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems (pp. 1-6).
El-Zanfaly, D., Huang, Y., & Dong, Y. (2022, June). Sand Playground: Designing Human-AI physical Interface for Co-creation in Motion. In Creativity and Cognition (pp. 49-55).
Rezwana, J., & Maher, M. L. (2022). Designing Creative AI Partners with COFI: A Framework for Modeling Interaction in Human-AI Co-Creative Systems. ACM Transactions on Computer-Human Interaction.
Rezwana, J., & Maher, M. L. (2022). Identifying Ethical Issues in AI Partners in Human-AI Co-Creation. arXiv preprint arXiv:2204.07644.