Driving Question - How can we use game design and development to bring awareness about climate change and current social issues to teachers, students, developers and researchers from across the globe?
The goal is to use Unreal Engine with the Cesium Plugin (a physically scanned representation of the entire world) to explore our planet and discover if it is thriving or not, and what we can do to save the only planet humans currently inhabit. The goal of the project is to build a platform to geolocate interactive VR experiences and gamified data related to issues of sustainability. This platform can be used in education, research, or game environments by teachers, students, developers and researchers from across the globe.
Students will use the basic template system setup for the Thriving Earth? project to add their own locations, stories, and interactive data that focus on climate change. They will use this as a tool to bring awareness to issues that the earth is currently facing.
Students will learn about climate change as well as how geolocation data works and how to use Unreal Engine. They will present their own version of the project with a focus on a unique climate change issue that can be played and experienced by everyone.