A recent agadmator video pitted The Chessmaster (NES) against Stockfish 14 NNUE. What is more impressive to me is that this chess engine, released originally in 1986 and written by David Kittinger in 6502 assembly, was advertised at playing at 2000 Elo, on quite constrained hardware by today's standards. However, according to The Spacious Mind, it only plays at 1550-1600 Elo.

I am looking for calibrated Elo computer tournaments or personal experience with playing Chessmaster 2000 in gauging an accurate Elo rating. The Spacious Mind does not state how its Elo estimate for the software was derived, only that the site pitted various C64 engines against each other in a personal "2009 Commodore 64 Open Championship".


Chess Master 2000 Download


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This is a rather unconventional tournament, to say the least. There are no human players in it, and the Elo values are uncalibrated (and probably skewed a bit by the presence of many strange/weak players). Nonetheless, NES Chessmaster and Stockfish are both in it. Stockfish 10 with a think budget of 1 million nodes and opening/endgame databases disabled receives a score of 2644 Elo; NES Chessmaster on "Level 2" receives a score of 989 Elo.

chessmaster.nes_lv2 outperforms stockfish1m_32768, a "dilution" of Stockfish that plays the same move as stockfish1m 50% of the time and plays a random legal move 50% of the time, but it underperforms stockfish1m_r16384, which plays Stockfish 75% of the time and a random move 25% of the time.

If someone were inclined to put NES Chessmaster online as a bot to collect calibrated data, as proposed by Minot in comments, a starting point might be tom7's harness, found in chessmaster.cc / chessmaster.h, and dependent on the fceulib wrapper for the FCE Ultra NES emulator.

We don't know. The manufacturer believed it have been rated around 2000, but we don't know if this is correct. The computers were very slow and therefore it is impossible to know how well it really played

I stumbled upon this chess player today. He has the title Candidate Master, but as for what I can see, his highest elo sits at 2000, evidently 200 points below 2200 which I thought to be the threshold for the title. It was awarded to him in 2016, where his rating maxed at 1989 as far as I can see.

Chessmaster,

a series of chess programs developed and released by Ubisoft. It is the best-selling chess franchise in history, with more than five million units sold as of 2002 [2] . Due to its sophisticated GUI, graphics and animations, adjustable playing strength and countless features, Chessmaster is dedicated to the mass market, and due to the strong engine with configurable "personalities", integrated database support, annotated games, and chess lessons and tutorials, also interesting for advanced users.

Chessmaster was first released as Chessmaster 2000 in 1986 by Software Toolworks, Inc., a software and computer game publisher located in Los Angeles [10], co-developed by its founder Walt Bilofsky [11] and Michael E. Duffy [12], with a chess engine by David Kittinger, loosely based on MyChess II published by the same vendor since 1984 [13] . CM 2000 was released for various 8- and 16-bit home computer platforms based on 6502, Z80, 68000 and 8086 processors, such as Amiga, Apple II, Atari 8-bit, Atari ST, ZX Spectrum, Commodore 64, Amstrad CPC, Macintosh, and DOS PCs. The PC version was a rewrite in C based on the 6502 assembly version [14], which also went into Novag's dedicated Constellation some years before, as mentioned by Larry Kaufman in the USOCCC 1986 tournament report [15]:

After a deal with Fidelity Electronics in 1988, Software Toolworks continued the Chessmaster series for Apple computers with a Sargon III based program by Kathe and Dan Spracklen, market as Fidelity Chessmaster tag_hash_111____ [16]. PC versions of CM 2100 were based on a Kittinger program [17].

With the release of Chessmaster tag_hash_112__________ in 1993, The King by Johan de Koning became the CM engine until the present, with annual, biennial and triennial releases for major Windows versions until Chessmaster tag_hash_114__ in 2007, incorporating the The King tag_hash_115____ with a parallel search able to support multiple processors. The King Version 3.12 has become a WinBoard engine within the ChessMaster tag_hash_117____ and newer versions [23] . Some versions were also made available for Mac OS computers, and the Xbox Live Arcade [24].

Chessmaster 9000 and later versions support their own compact 3-5-man Endgame Tablebases designed by Johan de Koning, which can be generated with the Final Endgame Generator (FEG) via the Windows Command Prompt [26]. Tablebase researcher Marc Bourzutschky further created some theoretically important six piece EGTBs in 2003 [27].

Software Toolworks was founded in 1980 by Walt Bilofsky, who was one of three programmers who designed and created the Chessmaster in the mid 80s [28]. In 1994, Software Toolworks, Inc. was merged to Mindscape [29] [30] in conjunction with the acquirement by Pearson PLC [31] with Michael E. Duffy [32] and David Grenewetzki [33] involved, in 1998 sold to The Learning Company, in the same year bought by Mattel and renamed to Mattel Interactive. In 2000, The Gores Group carves out the re-renamed Learning Company from Mattel, and the Game Studios of The Learning Company was sold to Ubi Soft - all employees were given the opportunity to become employees of their most well-known studio, Red Storm Entertainment [34].

This iteration of the Chessmaster series offers a strong chess opponent at 12 skill levels, catering for novices to grandmasters. Its many features include an opening library built around 71,000 moves and the ability to print out the move history.

To help novices there is a teach mode showing all legal moves, a hint move offering what the computer feels is a strong move, and the chance for the Chessmaster to analyse all previous moves in a game. Famous real-life game positions and pre-set challenges offer individual challenges.

The Good

Chessmaster was the first computer chess game I ever played, and I was addicted from the start. Back in the days of Intel 8088's with 256K of RAM, Chessmaster was a good contender for an amature chess player like myself. This game had no bells and whistles like annoying music and overpowering sound effects. There was a single CGA screen with a top down view and good images of the pieces. The board was quite easy to focus on without being distracted by the other information displayed.

Expect a good fight on the higher levels. I could almost always win up to level 4, but after that it got harder and I never won past level 6, except once on level 7. On level 9, this program can beat 99.9% non ranked (and even some ranked) players. So before you waste your money on Chessmaster 6000, ask yourself what you get with those extra 400MIPS. The answer of course is annoying multimedia, the absense full screen gameplay and cluttered windows overflowing with useless information that distract from the simplicity and beauty of the game "Chess".


The Bad

On the lower levels Chessmaster would sometimes play very predictable and consistant moves. I found that a few games could be reproduced quite often to checkmate in about 10-20 turns. While these games didn't improve my chess, the speed at which I could beat the machine did impress quite a few people. :)


The Bottom Line

Chess master is a good chess program for someone who knows the basics of chess and wants to improve their game to help them crush a human opponent when the chance presents itself. The simple layout of the program makes it easy to get playing and stay focused on the game.

Chessmaster is a series of chess-playing computer games. It is made by Ubisoft. It is the best-selling chess franchise in history, with more than five million games sold as of 2002[update].[2] The first version of the game, Chessmaster 2000, was released in 1986. This first version and the next one, Chessmaster 2100, were produced by the now-defunct Software Toolworks company.

The Chessmaster chess engine is called "The King". It is written by Johan de Koning of the Netherlands. It was introduced in Chessmaster 4000. Earlier releases had a chess engine written by David Kittinger. One version of the game, Chessmaster 9000, defeated Larry Christiansen, a well-known American chess grandmaster and former multiple U.S. champion.[3]

This page is part of our old website and the information on it may no longer be current. Please check our home page main.uschess.org for more currentinformation. USCF Ratings Distribution ChartsUSCF Regular Rating Distribution Chart as of November 1, 2004

At 7:30 the next morning, he pulls on gray Mizzou sweats and matching running shorts, rubs the sleep from his eyes and heads out for his hourlong run with his training partner, Cristian Chirila. They jog up and down the hills around the farmland, whispering during water breaks about openings and effective chess permutations.

As he's jogging, it's easy to mistake him for a soccer player. But he is not. This body he has put together is not an accident. Caruana is, in fact, an American grandmaster in chess, the No. 2 player in the world. His training partner, Chirila? A Romanian grandmaster. And they're doing it all to prepare for the physical demands of ... chess? Yes, chess.

The 1984 World Chess Championship was called off after five months and 48 games because defending champion Anatoly Karpov had lost 22 pounds. "He looked like death," grandmaster and commentator Maurice Ashley recalls.

In 2004, winner Rustam Kasimdzhanov walked away from the six-game world championship having lost 17 pounds. In October 2018, Polar, a U.S.-based company that tracks heart rates, monitored chess players during a tournament and found that 21-year-old Russian grandmaster Mikhail Antipov had burned 560 calories in two hours of sitting and playing chess -- or roughly what Roger Federer would burn in an hour of singles tennis. 17dc91bb1f

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