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IN-SECURITY-The Graphic novel: ISSUE #1
A group of incompetent security professionals in varying fields plan to cheat in their prestigious security club's annual competition for a contract in the holy grail of security positions: private security.
Lake Shardae thinks she's clever when she forces her way into an interview for a job she's been told she can't handle. If she harnessed her emotions rather than allowing them to control her, maybe she wouldn't have walked straight into a bloodbath. The "interview" is a fight to the death, those living are rewarded with a hostage situation.
Lake quickly allies with a handsome sniper, Landon. There is definitely a spark between them, though she is determined to suppress it, given their situation, but they agree to have one another's back.
The team of hostages immediately sets off for the planet of Azorah in search of information that will lead them to the prize their captor is searching for, but to get to it they will have to face a race that is disgusted by the mere thought of humans. One Azorian captain in particular has other plans for the team with the help of one of their own.
Lake recalls these events that made her the target of her notorious crime boss who believes she stole the mysterious, alien artifact that turns thoughts into reality. It is in a dirty saloon on a desert planet that she tells her side of things to a bounty hunter who was sent by her former employer. She describes the journey that led her to the object in question; THE CROWN.
The adventure continues as Lake races to recover what some call "the power of the universe"--The Crown. A mysterious, alien-made gauntlet that bonds to the flesh and seemingly grants every desire to cross the mind of the wearer.
Recently having fallen into the wrong hands, the universe is in grave danger and the Galactic Military is on a mission to prevent the plans that organized crime lord--Mr. Victor, has in store.
Along for the ride to the frozen planet Hail, Lake and her friends attempt not to step on anyone's toes as they prepare for their own agenda. However they have no such luck when it turns out a pompous double-agent, spy is out to stand in her way at every turn. Lake may have more difficulty than she'd thought in reclaiming what she believes is rightfully meant for her. Of course it only makes matters worse when she declares herself the sworn nemesis of the spy who turns out to be half Azorian...
With every new revelation, Lake begins to question and even doubt herself, helped along by the unabashed opinions of her friends who believe she should give up the Crown for her own good. Do they really have her best interests at heart, can she trust them? And is it even worth it? Lake makes a discovery that may very well lead her to reconsider how she feels about her allies when she is addressed by another...
Is Lake the hero the universe is going to need? Can the Crown fix all her problems? Will she fall to her inner struggle of accepting who she is? Or is it all a cleverly designed distraction to keep from facing the real demon that's been plaguing her mind--HIM.
The path to self-discovery has never been more emotional...more physical...more PAINFUL.
Lake Shardae thinks she's clever when she forces her way into an interview for a job she's been told she can't handle. If she harnessed her emotions rather than allowing them to control her, maybe she wouldn't have walked straight into a bloodbath. The "interview" is a fight to the death, those living are rewarded with a hostage situation.
The adventure continues as the team of hostages plummet illegally into the atmosphere of the alien planet Azorah in a desperate attempt to gain information about the device their "employer" (or captor rather) desires. However, the race they are set to toil with are not easily deceived, hold a common disgust for humans, and have far more to fear about them than their imposing appearance.
ZAPPED
A CHILDREN'S FANTASY STORY
When a 12 year old boy sneaks playing videgames at night, he is magically transported into the world of the game and has sprouted wings. Upon meeting an old gnome named Burt and his mouthy pet dragonfly, Lou, Xander realizes what's happened as these are game characters. The adventure to find a way home will be filled with love, laughter and lessons that ultimately make the journey easier when Xander begins accepting what he cannot change and making the best of what's is in his control.
A ZOMBIE/MONSTER THRILLER Graphic Novel Series
When a secret experiment goes wrong and the dangerous asset escapes, spreading a monstrous contagion, two criminals have no choice but to work together to find a way to kill HIM.