Mods to Avoid | Viva New VegasVIVA NEW VEGASFallout: New Vegas console commandsUse the console. Get the item ID and open the console and type m XXXXXXXX X, where the long line of x's is the item ID and the single x.› › Files › New Vegas Mod Talk.Modded Item Spawner? - posted in New Vegas Mod Talk: Is there a mod that allows you to spawn in modded items? Ive never been able to spawn.› app › discussions.So if you wanted to mod an item you would need to spawn the item then use the console command while targeting it with attachmod followed by the.Example: help leather 0 – This will list everything - item IDs, perk names, and commands - with "Leather" in the name. Example: help "leather.Object modifiers (or OMODs) are modifications applied to a base item. However, only one mod can be attached to a given slot, so attaching a new mod to.Ammunition Armor and clothing Caravan cards Consumables Crafting Notes Holotapes Keys Skill books Skill magazines Snow globes Weapons Weapon mods Other.Killall — All NPCs and animals in the vicinity die, you monster. Give yourself items. Cheat Sheets. (Image credit: Rockstar Games).This fantastic mod for the Fallout New Vegas game allows you to duplicate items and summon a merchant to sell your gear to.Fallout Character Overhaul: Multiple broken file paths which cause missing mesh triangles and pink textures. The installer auto-selects patches for mods you don.If you're after a list of console commands for Fallout: New Vegas, Obsidian's still absurdly popular entry of the modern 3D Fallout games,. The game will pause, the UI will vanish, and you'll see a cursor appear in the bottom left hand corner of the screen. That's where you input your console commands. After typing a command, press enter. You may see a notification of what your code did, but not always. Press the tilde key. The default value is You can use Fallout: New Vegas console commands to summon monsters and move items into your inventory. There's a little bit of process involved, because you need an object or creature's ID to be able to summon it, but fortunately the Fallout: New Vegas wiki has a comprehensive list of every item in the game, with base IDs for all of them. It should look like this. Might be quicker than visiting the wiki for numbers in some situations. There are thousands of item codes available in Fallout: New Vegas, but here are a few fun pieces of weapons and armour to try if you're just messing around. Note that items with an xx in the item ID are from expansions, and may not work if you don't have the expansion installed. Numbers below that will shrink you. Number above that will make you massive. At you move at normal speed, at 10 you move really slowly, and at you go very, very fast. Select 1 to add reputation; select 0 to add infamy. You can only add 5 rep at a time, to a maximum of total. Example: addreputation e 1 5 — earn 5 fame with the Brotherhood of Steel. The Fallout: New Vegas wiki has all those as well. This won't help with quest completion but if you killed someone by accident, you bend the rules of the universe to bring them back. This gives you perfect stealth. Select 1 if you want them to be allied with that faction. Add a 1 after tfc to also freeze everyone in the scene. This is good for taking dramatic screenshots. It's a multiplier so 1 is normal speed, 0. Type tmm to reveal all markers, even undiscovered ones. Hey folks, beloved mascot Coconut Monkey here representing the collective PC Gamer editorial team, who worked together to write this article! PC Gamer. See comments.ENBoost also needs a lot of system-specific configuration to work properly and can degrade performance without proper tweaking. Essentially the same function is performed safely by the. INI tweaks in the guide. Save Cleaner: Works by going through your save file and deleting every REFR file, which will most likely break your save. Performance of the Gods or pretty much all mods with "Performance" in the title : Performance gain is usually placebo, disabling small clutter items with less than five polygons won't do anything. Also potentially dangerous if they mark the records as Deleted rather than Initially Disabled , as the game can crash if a script tries to reference a deleted object. Mission Mojave: Heavily outdated compared to Yukichigai Unofficial Patch , will break more than it fixes and cause crashing. They have a ton of bugs and performance issues, such as broken Anti-aliasing, transparent objects, and glowing objects though glowing objects can be mostly mitigated with ENB Glowing Objects Overhaul. They also use a lot of vision-obscuring effects like depth of field, lens flares, bloom, and chromatic aberration to obscure the broken Anti-aliasing, which makes hem very hard to play with. New Vegas Reloaded: Incredibly buggy and almost impossible to play with flickering shadows, transparency issues, broken water LOD, performance loss. Charge's in particular upscales files it shouldn't such as normal maps and glow maps, and has textures with major artifacting. Borderlands Inspired Numeric Damage: Causes save bloat due to not destructing its strings. Also can be very performance intensive due to constantly-running scripts and has a bug that can cause NPCs to teleport directly to you upon entering an interior. Fallout Character Overhaul: Multiple broken file paths which cause missing mesh triangles and pink textures. The installer auto-selects patches for mods you don't have installed and installs the Glowing Ghouls file which causes massive performance drops and save bloat. I recommend New Vegas Redesigned 2 Revised instead already in the guide. Also includes unnecessary bloat and leftover features from a planned quest. I recommend A Little More Lamplight instead already in the guide. Unnecessary Physics: Causes save bloat since the game has to save the position of every indivdual part of every object you move. Also has tons of unnecessary bloat such as new weapons, enemies, poison effects, skill books, and more. I recommend Vault 22 Flora Overhaul Remastered instead. I recommend Enhanced Landscape instead. Project Reality: Very poor scripting, will cause massive performance issues and save bloat. If you want a different weather mod than Altitude, I recommend Nevada Skies instead. Project Nevada: Outdated, inefficient, bloated, and broken. Most features have modern alternatives see the list below. Although it may seem counterproductive to install a bunch of small mods to replace one big mod, these alternatives are all more efficient and performance friendly. For example, NVEC includes the old version of the Burning Campfires that causes save bloat, an old version of EVE that is even more performance-intensive than the current one, outdated bug fixes that break Yukichigai Unofficial Patch, and much more. Unlimited Companions or any other companion-related mods : Unlimited Companions re-compiles every script in the game and will break many mods. If you want unlimited companions, or other companion-related features like equipment managing, infinite ammo, combat-ready companions, and much more, use JIP Companions Command and Control. The engine also can't handle that many NPCs in the same area without performance loss. I recommend Casino Crowds instead. Freeside Open: Suffers from the same engine limitations as Populated Casinos. Adds many new NPCs and pieces of unpolished restored content that cause many bugs and performance drops and lacks any sort of performance optimization. I recommend Simple Open Freeside instead. Strip Open: Same deal as Freeside Open, it pushes the engine to its limit with the large worldspace and added NPCs without any performance optimization. I recommend Simple Open Strip instead. True Wasteland Economy: Incredibly script-heavy, will cause save bloat and deteriorate performance over time. I recommend Economy Overhaul instead already in the guide. Has a combination of deleted records, leftover null references, missing records, and more. Sinitar's Gameplay Overhaul or anything made by Sinitar : Sinitar knows nothing about modding, as shown by his guide that includes most of the mods on this list. SGO is full of bugs, broken features, awful balance, and Sinitar's trademark typos. Avoid anything he makes at all costs. If you have a few hours and want more information about Sinitar's lies, scamming, and lack of modding knowledge, check out this twenty-eight page essay that goes into excruciating detail about it. Any AI mods: AI mods generally just edit gamesettings, which can both break set scences such as the vault in Dead Money and saving the Goodsprings settler in the tutorial mission and make combat more frustrating than realistic. Enemies can somtimes detect you the second you enter an interior, so they will all rush you at the entrance. Also very unbalanced in my opinion, since many of the mods are either silencers or damage increases. More Perks: Made in without the use of any script extenders, so many of the perks are broken or have poor implementation. I recommend PerkPackPlus instead. NV Interiors Project: Causes save bloat due to the large amount of havok-enabled items that all have their individual positions stored on the save when you enter an interior. Use NV Interiors Remastered instead. Classic Fallout Weapons: Countless broken meshes and leveled lists, will cause crashes. If you want weapons from the classic Fallout games, use WebbProductions's Mods though these directly edit weapon records, so they require conflict resoluton in FNVEdit. It will still have many bugs after cleaning though. Replacing Project Nevada: Although it may seem counterproductive to install a bunch of small mods to replace one big mod, these alternatives are all more efficient and performance friendly.