Game Designer | Composer
A sizzle reel of all the main projects I've worked on!
A short look into the design of Hook & Sinker, one of the games I worked on, explaining how I contributed.
My name's Chara Levine, and I'm a Game Designer and I specialize in both system design, boss/enemy design, as well as sound design. I pride myself in being a team player, working in a interdisciplinary setting to find creative ways to create and bring games to life in terms of gameplay and audio. When creating music for a video game, I try to bring the world and the story of the game to life, working closely with the developers. I have created music adapting to a wide range of genres, while still having a signature style. For systems development, I try to come up with unique mechanics that are fun and engaging. To the left is a couple of my reels, and below is a list of the projects I've worked on. Click on an image below to go to the specific project page for a game!