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Health
560-2005
Health regen (per 5s)
5.5-14.85
Armor
29- 93.6
Magic resist
30 - 43.6
Movement speed
340
Mana
400 - 1250
Mana regen (per 5s)
11.5 -21.7
Attack damage
53 - 104
Crit damage
170%
Attack range
550
Base AS
0.625
AS ratio
N/A
Missile speed
1400
Attack windup
18.7%
Bonus AS
0 - 35.87%
Gameplay raduis
65
Pathing raduis
35
Selection raduis
110
Acq raduis
550
Innate : Egam can stack divine energy when abilities deal damage and stack mist energy when buffing ally. Some of his abilities will consume the stack to gain bonus effect.
Whenever Egam creates or uses a stack he grant himself a 20% bonus movement speed for 1 second.
Egam can only have 3 stack of each energy at the same time and create stacks when the ability is efficient
TARGET RANGE : 750 CAST TIME : 0.25 SPEED : 1500 MANA COST : 60/65/70/75/80 mana COOLDOWN : 10/9/8/7/6
Active : Egam heals himself or the target allied champion every 0.5 seconds over 2 seconds grantting a decaying bonus movement speed
When using Blessing grant Egam one stack of mist energy
When consuming divine energy, the heal is increased by 10/20/30/40/50 (per stack used) HP and 3/6/9/12/15% (per stack used) bonus mouvement speed
80/100/120/140/160 (+45% AP) HP
20/25/30/35/40 %
TARGET RANGE : 700 CAST TIME : 0.25 MANA COST : 60/70/80/90/100 mana COOLDOWN : 16/15/14/13/12
Active : Egam cast Bound of the chosen on an ally or an ennemi
ENEMY CAST : Egam creates a tether between him and them dealing magic damage over time for 2 seconds and reduce their armor and magic resistance. Maximum amount at the end of the tether.
If the tether is not broken at the end of its duration, the target is dealt the same magic damage. The armor and magic resistance debuff is doubled and stay for 5 seconds.
ALLY CAST : Egam creates a tether between him and them granting them bonus attack speed and armor and magic resistance over 2 seconds. Maximum amount at the end of the tether.
If the tether is not broken at the end of its duration, the buffs are doubled and stay for 5 secondes.
Bound of the chosen cannot consume divine or mist energy but can only create stack, a first one when the tether is casted and another one when the teher end, without being broken. Casting on enemy will give mist enegry and casting on ally divine energy
5/10/15/20/25 (+20% AP) per tic (every 0.25 s)
TOTAL RESISTANCE REDUCTION:
10/11/12/13/14/15 armor and magic recistance (+2% par 100 AP)
20/22.5/25/27.5/30% (+2% par 100 AP)
10/11/12/13/14/15 armure et résistance magique (+2% par 100 AP)
TARGET RANGE : 750 CAST TIME : 0.25 SPEED : 1500 MANA COST : 60/65/70/75/80 mana COOLDOWN : 10/9/8/7/6
Active : Egam curses an ennemy
The cursed ennemy take magic damage over time and is slowed by 20% for 2 seconds
When using Affliction grant Egam one stack of divine energy
When consuming mist energy Affliction deals 10/20/30/40/60 (per stack used) (+20% AP) total more magical damage, and stuns for 0.3/0.35/0.4/0.45/0.5 (per stacked used) seconds.
85/125/170/215/260 (+60% AP)
TARGET RANGE : 800 (cast) and 900 for closed target CAST TIME : 0.6 MANA COST : 100 mana COOLDOWN : 140/120/100
Egam can only use the spell when he has 3 stacks of divine energy or 3 stacks of mist energy
ENEMY CAST : Egam gives a Buren to an enemy champion dealing magic damage overtime and making them take 5/10/15% more damage from all sources for 5 seconds. When any ally champion deals damage to the Burden enemy they get a Miracle, at the end of the Burden all ally with a Mircale get instant heals.
ALLY CAST : Egam gives a Miracle to an ally, giving them a shield for 5 seconds and cleansing them. The shield amount is increased by 10/25/40 per enemy nearby, giving them a Burden. At the end of the shield all ennemies with a Burden are stuned
150/200/250 (+35% AP)
HEAL:
50/75/100 (+25% AP)
250/400/550 (+35% AP)
1/1.5/2
Itemization with Egam is straightforward, much like many other enchanters. He benefits greatly from Moonstone Renewer as all of his spells can utilize its passive effect. Shurelya’s Battlesong can be useful depending on the situation, but it doesn’t offer as much value as Moonstone Renewer, and Imperial Mandate isn't particularly reliant on him.
As for other items, it largely depends on the enemy composition and your team's needs. The classic enchanter items generally synergize well with Egam.
Mythic : Moonstone for the emplified buffs
Boots of lucidity, for the haste
The poking AP support item
It's easy to proc chemtech putrifier
Redemption for AOE heal
Ardent to boost even more carry
Egam is a weak champion, often struggling against burst damage and aggressive all-ins. His greatest vulnerability lies in facing high-damage champions capable of quickly eliminating him or his ADC. However, he excels when matched against other enchanters or poke mages. During the early game, poke mages deal minimal damage that Egam can easily sustain.
GOOD AGAINST
BAD AGAINST
Zyra's poke is too slow and not burst enough
Morgana's only engage tool is weak agaist Egam
Hard to poke versus him and the grab is too strong
When pyke's grab hits you or the ADC is over
As for his lane partner, Egam synergizes well with scaling ADCs and those with a safe laning phase leading to late-game power spikes. Early game ADCs may not be the best fit for Egam, as his kit doesn't provide significant opportunities to secure kills for them.
GOOD WITH
BAD WITH
Egam can help Ashe kitting
Xayah is a very safe ADC for hard laning phase
Samira needs a support with a lot of engage
Draven needs to snow ball the early game with kills