The mod Mythic Realms introduces a comprehensive magic system powered by a mysterious energy known as Soulforce.
This essence flows through every living being and fuels all forms of magical and physical enhancement. Whether you seek minor physical boosts or wish to unleash devastating spells, your potential grows as you uncover and consume Books of Knowledge, ancient tomes hidden within forgotten structures scattered across the world.
Alongside this, the mod features a Role System, allowing you to define your own path.
As in any true RPG, your role determines your playstyle and abilities. To choose your role, you must first obtain a Role Item in Mushroom House, a rare artifact that grants access to new powers. Once acquired, place it into one of the two dedicated slots in the Main GUI to begin shaping your destiny.
My inspiration to make this mobs, I based on mythology, other mods, my ideias and suggestion.
Ghost Horse, have chance of spawn, when a horse die
Hippocampus, spawn on deep ocean
Nightmare Horse, spawn on nether wastes
Sturgeon, spawn on deepworld ocean
Venraid, spawn on mushroom fields
Pumpkin Head, spawn on Halloween Day
Joker
Yeti (Boss), spawn on ice plains
Lava Golem (Boss), spawn on nether wastes
Ent (boss), spawn on forest
Pandemic, spawn in villages
Vampire, spawn on darkness plains
Dracula, spawn on Dracula Castle
Mummy, spawn on desert
Pharaoh, spawn on desert
Kitsune, spawn on cherry grove
Tech Armor, amplified atributtes
Samurai Armor, amplified atributtes
Ninja Armor, amplified atributtes and dash
Pharaoh Armor, have a passive power
Venraid Armor, have a passive power
Blood Armor, have a passive power
Angel Armor, have a passive power
Demon Armor, have a passive power
Ent Armor, have a passive power and magics
Blood Potion, you become a vampire
Scarab Gem, mummy/pharaoh/husk don't attack you
Role Item
Tanmaku
Roles represent RPG classes that define the player’s role and abilities, granting specific bonuses to their attributes.
Tank, tank focus on defense
Giant, tank focus on damage
Guardian, tank equilibrate status
Assassin, role focus on speed, spell of dash
Berserker, role focus on attack, bad magic condition
Soldier, role equilibrate status
Investigator, role equilibrate status, exclusive passive spell of detect
Hunter, role focus on attack, good magic condiction
Monk, magician focus on defense
Wizard, magician focus on attack
Invoker, magician equilibrate status, exclusive spell of necromancer
Druid, magician focus on life
Expell, repels all creatures around
Highest Sound, all creatures around take damage
Soulforce Steal, steal soulforce to recharge player
Ghost Mode, travel without limits
Poison Cloud, all creatures around are poisoned
Fireball, projectile of fire
Meteor, summon a meteor
Vulcan, summon a vulcan to protect you
Smoke Mode, travel without limits
Thunder, summon a thunder
Dash, teleport you 4 blocks of distance
Stop Time, all creatures around stop
Accelaration, you become more faster
Water Breath, gives effect of water breathing
Detect, see all creatures around you
Ice Ball, projectile of ice
Earthquake, expell all creatures around and take damage
Cave, remove all stones around, similar ideia of "Miner's Dream"
Sand Storm, starts a sand storm
Heal Power, heal all players around
Light Travel, travel in moment
Reflect, reflect all damage
Life Steal, steal life of all players around
Necromancer, summon 4 wither skeletons
Black Hole, summon a black hole
For enchantements I based on youtube ideas and suggestions.
Life Steal, steal life of your opponent
Reflect, reflect all damage
Curse Of Tree, when you kill anyone spawn a tree
For enchantements I based on mythology and suggestions.
Knowledge House, spawn on Ice Plains, loot of this structures was Knowledge Book
Dracula Castle, spawn on Darkness Plains
Roman Arena, spawn on Plains
Greek Temple, spawn on Beach
Mushroom House, spawn on Mushroom Fields, loot of this structures was Role Item
Pyramid, spawn on Deepworld Desert