Guild Ball is a dynamic, interactive, and strategic skirmish scale game where cracking heads and striking goals are equally valid ways to win matches! This league is designed for old and new players alike, and puts the emphasis simply on playing games of Guild Ball, while also painting up new models.
The League will kick off Monday December 9th and end February 1st, but signups will be available from November 29th. This gives you more time to start prepping and painting! Official Tickets available soon!
Coaches manage a team of 6 players belonging to one of the Guilds of the Free City. These matches are for more than just the love of the game or bragging rights. Political strife and sinister plots between guilds are settled on the pitch, and as such games are just as likely to end with violent defeat as they are with skillful play!
To participate you need a minimum of 6 players from a Guild of your choice. Please feel free to ask Mark Popinchalk (@merkperpencherk) if you have questions about guilds.
Limited to 30 possible points
Minimum size of the game is determined by week. You can always play a larger scale if desired.
Limited to 30 possible points
Up to 20 possible points
Up to 10 possible points
Prize support is being provided by Art of War Studios, Dionysus Designs and Tectonic Craft Studios.