This program was made in Java. The neural network and genetic algorithm were made from scratch without the use of any external APIs. It was created in 36 hours during the Hack ISU hackathon in a team of 3. It was our first time creating anything using machine learning, so the project required focus and patience. Our team finished it with only a few minutes to spare!
This project was written in Java with OpenGL rendering. I created it to experiment with game creation. Camera panning, map loading, and other general game mechanics were the main focus. I learned a lot from this game! It features day and night cycling, path finding enemies, and level transitions. I would like to make a complete game based on this one some time in the future. The only problem is I struggle with making game textures.
This game was created during a 24 hour hackathon with a friend and I. Our goal was to make something as goofy as possible, while still creating something that is genuinely fun. There are multiple towers to unlock by progressing through the game.
This program was written in Java and C#. It allows you to record a video and play it back. The video is essentially a slideshow, cycling through multiple images saved in a directory. Audio is captured and played over the video.
This was written in a 24 hour hackathon in a team of 3. Our team received 4th place overall and 2nd place among undergraduates. I was responsible for writing everything that wasn't the user interface. The textures and UI were made by the other teammates.
This game engine was created in Java using OpenGL. It supports loading .obj files and basic camera movement. It can also apply very basic textures.