This lesson includes:
Creating base, boss, and cut features from sketches
Adding fillets to smooth edges
Creating a circular pattern
Adding drawing views
Adding centerlines, center marks, and dimensions to the drawing
Pressure Plate
Construction - Using Circular Pattern
Engineering Drawing of Pressure Plate
This is the pressure plate but with different dimensions for everything
Mirroring
Gif
Variable Radius Fillets
Constant Radius Fillets/Full knob
The Library Feature
Face Fillet
In this lesson, you will make an object using these fillet types and features:
Adding different fillet types:
Face
Constant Radius
Variable Radius
Using mirroring to assure symmetry
Applying a library feature
Gif
Full Object
Library Feature
Constant Radius Fillet
Face Fillet
Mirroring Feature
Varaible Radius Fillet
In This Lesson, you create candlestick shown below. This lesson demonstrates:
Creating a revolve feature
Creating a sweep feature
Creating an extruded cut feature with a draft angle
Whole Candlestick
Gif of Candlestick
Revolve Feature
The Angled Cut
The Seep
In This Lesson, you create candlestick shown below. This lesson demonstrates:
Creating a revolve feature
Creating a sweep feature
Creating an extruded cut feature with a draft angle
Completed Product
Gif
Revolve Feature
Sweep Feature
Angled Cut
Pattern Features Objectives
In this lesson, you learn how to create a linear pattern and a circular pattern. A linear pattern is a one- or two-dimensional array of features. A circular pattern is a circular array of features. The steps include:
Creating an oblong cut
Creating a linear pattern
Creating a circular pattern
Using an equation to drive the circular pattern
Completed Object
Linear pattern
Gif
Circular Pattern
Oblong Cut
Equation to drive the circular pattern
Pattern Features Objectives
In this lesson, you learn how to create a linear pattern and a circular pattern. A linear pattern is a one- or two-dimensional array of features. A circular pattern is a circular array of features. The steps include:
Creating an oblong cut
Creating a linear pattern
Creating a circular pattern
Using an equation to drive the circular pattern
In this lesson, you create this hammer head using loft features. A loft is a base, boss, or cut created by connecting multiple cross sections, or profiles. This lesson demonstrates the following:
Creating Planes
Sketching, copying, and pasting the profiles
Creating a solid by connecting the profiles (lofting)
Adding a flex feature to bend the model
Full View
Gifs of Flex and Rotation
Created Planes
Sketches
Lofts
In this lesson, you create an object using loft features. A loft is a base, boss, or cut created by connecting multiple cross sections, or profiles. This lesson demonstrates the following:
Creating Planes
Sketching, copying, and pasting the profiles
Creating a solid by connecting the profiles (lofting)
Adding a flex feature to bend the model
Gif of Paxel
Gif of the Flex
Created Planes and Sketches
Lofting
Surfaces Overview
Surfaces are a type of geometry with zero thickness. To create surfaces, you use many of the same methods used to create solids, such as extrudes, revolves, and sweeps. Surfaces also use other functions or features such as trim, untrim, extend, and knit.
Surfaces have advantages over solids. They are more flexible than solids because you do not have to define the boundaries between the surfaces until the final steps of the design. This flexibility helps product designers work with smooth, extended curves such as those used in automobile fenders or telephone housings.
In this lesson, you start with an existing sketch composed of lines, arcs, splines, and sketch points. Then you apply the following surface features to create a nozzle:
Lofts - Sweeps - Knits - Fills - Planar - Revolve - Move/Copy - Trim - Extend - Untrim - Thicken
Gif
Full Nozzle
Move/Copy
Trim
Planar
Fills
Thicken
Untrim
Revolve
Knit
Sweeps
Lofts
In this lesson, you will make a nut and bolt then assemble them together. This lesson demonstrates the following:
Create threads
Angled Cuts
Mirror
Assembly
Mates
Use motors
Assembly with mates
Mirrored Angled cuts
Gif of Motor Function
Gif of Whole Object
Threads
Objectives:
-Adjust tolerances to make nut and bolt fit together
-Put nut and bolt in slicer
-Export g-code
-Print nut and bolt
Putting my initials on my nut for printing
(Assembly)
The nut and bolt in the slicer and scaled up in size for better visibility
Gif of the Nut and Bolt in section view to show tolerance
Bolt diameter
Nut diameter adjusted from 6 to 7 for tolerance
Drawing of the nut and bolt
Gif of the nut with tolerance being printed
Picture showing the first print of the original and the one with tolerance
Objectives
Full Rack
Gif showing the whole rack and the initials
Dimensioning plus initials
More Dimensioning
The mirroring feature
Objectives
Bed Rack
Gif showing the whole rack and initials
Dimension
Mirroring feature
Other mirroring I did
Other needed dimension