September 3 2018: Hey we are back! This update is also on the home screen. There were not a lot of people willing to play a bad game which nobody would not even me. But we know what our mistakes are, we know what lead us to failure. We rushed into the game to fast because we wanted something at least presentable. We will keep working on Dead Mans Land but just not for a while. School is here. And learning this stuff is hard. I want to work on smaller games or mini games as some would say. We want to improve and make dead mans land the best we can make it. Even if it is bad, as long as we are doing what we like it will be fine. I know no one will read this but just know that making games is something we love doing. Even if people don't care. Have a good night.
February 1 2018: Our bug fix update is now out and it is very small. All we did was fix some animations and things like that. Also we are going to post-pone the Big Update set for February 15 to March 1. Because we need some more time for this update there will be a lot of things coming out. We might need to do this for a few updates because we have very high goals set for each update. That being said it will be a lot. There is a teaser trailer coming out on February 10 so be on look out for that.
January 15 2018: Our update is out for DeadMansLand! Go too the update info tab to find out more!
January 3 2018: We are back form our winter brake and we are working on our game again. We are currently working on the 0.2 alpha update which we are planning on releasing on January 15 (currently is January 3). We have an idea for a new update schedule. On the 15th of every month from now we plan to release a major update. And on every end of a month we plan to have a mid reinforcement. Its where we get to work on bugs and balances for the game. Also, make sure to email us any problems with the game that we should tend to. It would really help us out and help make the game a lot better for people.