Genre: VR burning fire simulation
Supported Hard: Oculus Go
Price:2.99$
Genre: VR burning fire simulation
Supported Hard: Oculus Go
Price:2.99$
Put firewood and look at the flames.
Let's immerse into a bonfire sootly.
Flame and sound change depending on the number and arrangement of firewood.
Firewood becomes charcoal over time, flame disappears.
Please regularly firewood so that the light does not go out.
[Special thanks] Bonfire sound & environmental sound: UZrecords (https://about.me/uzrecords)
[Operation explanation]
1. Pull the arm toward the firewood box on the right side and pull the trigger.
2. When catching firewood, please place firewood as you like. Firewood leaves the arm when pulling the trigger.
3. Firewood touching the flame will disappear as time passes from coal over time. As fire disappears, the flame disappears, please periodically firewood to keep it out.
Left flick: Arm operation mode
[During arm operation mode]
Push in on touch pad: move forward in arm
Touchpad downward push: move back of arm
Trigger toward firewood box: firewood catch
Trigger by touching firewood: Grab and release firewood
Right flick: viewpoint movement mode
[When viewpoint mode is operated]
Push in on touch pad: move upward
Push down the touchpad: move downward
[Twist more than 90 degrees counterclockwise: switch to viewpoint forward / backward movement mode]
Push in on the touch pad: move forward in front of the viewpoint
Push down the touchpad: move after viewpoint
[When viewpoint rotation mode is enabled]
Pull a trigger: Forcibly rotate so that a fire came in the center of the viewpoint (be careful of sickness)
* Flick right, the current viewpoint position is saved.
[Configuration]
Position the controller at the setting mark and press the trigger, the box for each item will appear.
credit: Credit notation
How to: button explanation screen (explanation of the mode at that time is displayed)
view setting: OP viewpoint operation explanation flag ON / viewpoint position reset / change operation of the arm to the trackpad rotation operation / viewpoint movement mode [valid / invalid] / viewpoint rotation mode [valid / invalid]
VRM_join: Load the VRM model and sit in the right chair.
【VRM_join】
1. When launching this software, the [BONFIRE_VRM] folder is created just under OculusGo's internal shared storage.
* On Windows, after creating the folder, you will need to restart OculusGo to see it in Explorer.
2. Please put the VRM file in the [BONFIRE_VRM] folder. (Since the scrolling function of the file display is not implemented yet, please put it in 5 to 6 pieces)
3. Activate this software and press the setting → VRM_join to display the VRM file you inserted earlier.
4. Pull the trigger towards the box displaying the VRM file name and you will sit in the right chair. (Leaving function is not yet implemented yet)
* The VRM function seems to have many bugs, so please contact me if there is something. (It seems that there are many things that we can not deal with ... )