Wrapped in crimson garb with eyes like fire,

he relentlessly pursued the demons who cursed

him. As he journeyed from one pit of darkness

to another, he would stop at nothing until

he struck down every last demon in his path...

On the night of the full moon, demons called forth by evil alchemists emerge from a land beyond ours and ravage the earth, becoming a threat that spells the end of mankind as we know it. On this night, one man, a warrior from the east, arrives to exterminate the demon threat for the sake of both his friends and the survival of the human race. However, to destroy the demons once and for all, he must find solace and support in unusual allies...


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 Zangetsu: A warrior from the East with a magically animated arm. Wields the Zangetsuto, a short blade with minimal reach and high swing speed. By acquiring sub-weapons, Zangetsu can consume WEAPON Points to use special attacks, and he can additionally learn new attacks and moves over the course of the game. Miriam: A youth under the effect of a crystallizing curse. Wields a Whip, which is relatively slow but gives her great range. Miriam can use four exclusive sub-weapons, and has access to a High Jump and Slide abilities that allow her to access areas too high or low for other characters to reach. Alfred: An Alchemist searching for the Liber Logaeth. Alfred is a Squishy Wizard who has a variety of magic spells at his disposal that can be cast with WEAPON Points, but has low health to compensate. His magic spells allow him to cover a wide range of combat and platforming situations. Gebel: The progenitor of the crystallizing curse who harbors deep hatred for both humans and alchemists. Gebel possess a ranged projectile attack that can easily hit airborne enemies, and has the ability to transform into a bat using WEAPON Points. Transforming gives him access to unique attack and mobility options that sets him apart from his allies.

The enemies in this game have a similar style to Castlevania as well. There are classic enemies, knights with axes, spears, and shields, as well as the Medusa heads. Medusa enemies have always been my least favorite enemy in this series, and yet, I never cursed their existence in this game, as they never are combined with anything as annoying as the clock towers in Castlevania. I really appreciate that.

Bloodstained: Ritual of the Night is an exploration-focused, side-scroller action RPG by Koji Igarashi. Play as Miriam, an orphan scarred by an alchemist's curse that slowly crystallizes her body. Battle through a demon-infested castle and defeat its master to save yourself, and all of humanity! ff782bc1db

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