Black Ops is a hardcore milsim airsoft game.
The "Sonus Albus Protocol" is a game series in three parts that takes place during the year of 2026.
You are to rely on yourself (ROY) at all times and follow your ROE, AO and mission orders at all times.
You can sign up alone, as a small group or large squad.
Anything can happen. Sign up on your own risk.
The game setup is hard and includes limitations on ammo and weapon systems.
A good thing would be to sign up for training by MilQuest.
Black Ops - Scenario Setup
More or less everything about these games are kept a secret, this to prevent the predictability of missions, opposing forces, timetables, actions and other.
What can be given about Black Ops XIII is that there will be one larger force in the area, then the normal function of small squads will be as before.
The startup will also be a surprise where all participants need to adapt and respond with only a really short period of time for decision making.
Depending on the outcome of Black Ops XIII, the upcoming game will be adapting to this.
When you sign up you can add a message and inform the game master that you wish to join the larger force.
The larger force will be considered to be the dominant and controlling faction in the area of operations.
Important to know: Black Ops XIII will be harder and rougher than any previous Black Ops-games combined. This goes for both the large faction, but also all the small squads that will be operating in the area.
Ending info all in all is that there have been a huge interest in the return of this game series, which means that the limited number of tickets might go fast. Dont miss out.
LAPIS CORP is the name of the bigger faction who starts out as the controlling and dominant factor in the area of operations.
The smaller squads are everything from secret inserts from other nations or mercenaries with interest in the area, or just local rebels.
2026.07.10 - 2026.07.12
Friday: 11.30-1155, check in with command. Ready to recieve mission. 12.00 Game on.
Sunday: 12.00 Game Over. // 13.00 Post game meet up at safe zone, not mandatory.
Game fee: 675 SEK. Booking by airsoftkalendern.se
Area of operations: HYLTA, Östra Göinge, Skåne.
2026.09.25 - 2026.09.27
Friday: 11.30-1155, check in with command. Ready to recieve mission. 12.00 Game on.
Sunday: 12.00 Game Over. // 13.00 Post game meet up at safe zone, not mandatory.
Game fee: 675 SEK. Booking by airsoftkalendern.se
Area of operations: RÖDJENÄS, Småland.
2026.10.30 - 2026.11.01
Friday: 11.30-1155, check in with command. Ready to recieve mission. 12.00 Game on.
Sunday: 12.00 Game Over. // 13.00 Post game meet up at safe zone, not mandatory.
Game fee: 675 SEK. Booking by airsoftkalendern.se
Area of operations: RÖDJENÄS, Småland.
Do not shoot over the ponds.
Do not set up camp within 100m from a duck pond.
Make 110% sure that you are within the game area at all times.
Do NOT move through red areas.
At ALL times, pick up your garbage and bring back to a trashcan.
Respect ALL rules, regulations, laws and allemansrätten.
For those who might see it, the area has increased.
A better game map in all will be available at the start of 2026.
Make 110% sure that you are within the game area at all times.
Do NOT cross the railroad at any other place than the crossings.
Do NOT move trough red areas.
At ALL times, pick up your garbage and bring back to a trashcan.
Respect ALL rules, regulations, laws and allemansrätten.
How to play at a Black Ops.
Gather your squad, group or someone else that you want to bring out into the woods for 48 hours.
Make sure you all sign up correctly so that you all are assigned to the correct team.
Pay for the tickets.
The team leader then makes contact with the game master by messenger.
(https://www.facebook.com/YogHippie)
Transport yourselves to the game area, check in by messenger at appointed timeframe.
Wait for orders and mission.
The rules are pretty simple. You come to play airsoft to have fun and to spread the fun to all other players, opposing and friendlies.
If you cheat, meta-game or in other way act or behave badly you will be banned from the game and upcoming games for the rest of the year.
Also, other game masters and crews will be informed about it all.
There have been squads who have lost all firefights, and who did not succeed in one single mission. They still had a blast and were the first ones to sign up for the next game. This only because of the simple fact that all their opponents played a good and fair game according to all rules. This made a great game who made people wanting to come back, no matter what if they "won" or "lost".
Setting up camp or base.
Do not park your vehicles so that you block roads, exits or similar.
If possible, put your off game vehicles a good distance away from your camp, since you will be in game at all times.
Hide well, stay hidden, make no stupid noises that will reveal your position.
Receiving orders and missions. Sending reports.
All done by messenger. Pending on workload, command might take a minute or two to reply.
Functional languages are english and swedish.
All info regarding a mission and its contents will be given in the messenger app.
Receiving and sending images/photos/pictures will be required.
Squad setup
If you are solo or a sniper team of two people, then one of you will be allowed to use a sniper rifle.
Squads with five or less team members will not be allowed to have support weapons as machine guns or sniper weapons.
A squad that has six members will be allowed to have either a machine gun or a sniper weapon. Then every 6th member will allow additional support weapons.
Any other member of the teams are to use assault rifles, pistols, shotguns or what nots.
(Example. Team of 13 people have passed the limits of 6 and 12, meaning that they are allowed to have two support weapons.)
Someone in the squad will need to be the POC (Person of Contact) who will handle the contact with the commander (game master). Which is done by messenger.
Rules - BBs / ammo
Only bio-degradable bb's are allowed.
When loading your clips, mags or box mags, do NOT spill around and make piles.
You can ONLY reload when you are spawning or back at camp / base.
This goes for ALL players, no matter weapon platform being used.
Rules - Weapons in general.
The function is required to be as the model it represents.
An MP5 with a box mag and glued on pods are NOT a support weapon.
There are limitations to the number of support and sniper weapons that can be used in your squad. Read carefully about this in the topics above.
DMR is not allowed.
RoF max is 20 bb's.
Rules - Support weapons (LMG /HMG)
There are limitations to the number of support weapons that can be used in a faction.
If you take this role on, you are to play nicely and not overshoot your targets.
Support weapons are the only type that is allowed to shoot full auto.
Support weapons are to maintain the 20 metres safety distance, no matter Joule or fps.
Players who can not handle this role will be told to put the gun away and swap to assault.
You are only allowed to have one (1) boxmag loaded. If you need to refill or load up, see rules about this in the BB / ammo -info above.
Rules - Sniper weapons
There are limitations to the number of support weapons that can be used in a faction.
If you take this role on, you are to play nicely and not take unnecessary shots to the heads of your targets or do risky shots.
Do mind your safety distance.
Players who can not handle this role will be told to put the gun away and swap to assault.
Snipers are not allowed to take their next shot until the first BB has landed.
Rules - Tracer BB's , tracer units and laser.
To participate in the night missions, it is mandatory to have a functional tracer unit and bb's that trace when you shoot your gun.
Colour of the tracer-bb's have no regulations. Any colour is ok and good to go.
BB-mix of normal and tracers are to be a minimum of 50/50.
Lasers can be tested by the game master IF you come by the safe zone at KÄLLARVINDEN before the game starts. If and only then you may get a yes or no on your laser aiming device.
Functions - Hits, Bleedtime & Medic.
When hit, call out HIT! and show your dead-rag and continue have it visible.
Sit or lie down. If needed, get out of the way if the shooting becomes unsafe.
The dead-rag are to be kept visible at all times.
You have a mandatory 10 minutes bleed time. If no medic helps you within these 10 minutes, you are to go to spawn.
All players can heal each other.
If someone comes to help you, healing time is 2 minutes. Those 2 minutes are to be kept strict! No speedy counting or half and half on the wristwatch. It is 2 whole minutes.
If anyone is found out to cut short on the healing process, both are dead and goes to spawn.
If the healing is interrupted the patient dies.
You MUST use a band aid to heal someone. NO band aid = NO healing.
Band aids are to be placed on one of the arms.
If you are hit a 2nd time, you do not need to wait the bleed time, unless you have an item that are connected to a mission, then you have to sit this bleed time out also.
Wounded players are not allowed to move on their own. Changing location of someone who is in bleed time, to get to a safer place for healing, must be done by carrying or dragging that person. The person may only help very little by pushing or kicking with the legs.
Players who are in bleed time mode or dead-man-walking-mode, do NOT give away info.
NO high-five healings or date-night-holding-hands-walking-away-bullshittery.
Rules - Vehicles
The bigger faction of Lapis Corp will be the only ones who can bring and use in game cars in this game.
Maximum speed limit: 30 km/h
No law-breaking transports.
Only aim at and interact with confirmed in game players. (Not trains, buses or tourists...)
Windows are to be down at all times. The vehicle is bulletproof, personnel on the inside will take their hits as usual if fired upon.
If the driver is hit the vehicle stops. Otherwise the vehicle can continue driving even though fired upon.
You are not allowed to obstruct the windows with covers of sorts.
If an enemy player manages to place or toss a grenade from a very short distance (1m) onto the hood if the engine, the vehicle is totally out and needs to go back to base to spawn.
Spawn time for a vehicle is 30 minutes.
Any player riding or being transported by a dead vehicle is also considered out of the game.
Always stop the vehicle in a safe manner and unload personnel at the best of options.
Do not leave the vehicle in such a way that it blocks the road.
Using a vehicle in the game is not a right, it is a possibility.
Ordinary bikes are ok.
Rules - Grenades
NO pyro what so ever.
Co2-grenades that are louder than 80 decibels are not allowed.
Grenades that just goes FSZZSSSZSZT! or "POP!" or similiar to spread BB's are ok.
If you are not sure, leave it at home.
Grenades can only be reloaded or re-armed as when you are loading your clips and mags.