He will do anything to make the perfect human.
She will do anything to uncover the truth.
In 2059, every person’s DNA is recorded in the Genome Database. Even though Annette’s perfect baby girl was the product of a one night stand, she knows the database will give her the name of the sexy stranger who fathered her child. Instead, her baby’s DNA matches that of a man she’s never met who died several years ago.
Irene works at the Social Department and is assigned Annette’s case. When more and more instances of births that don’t make sense and babies who shouldn’t exist cross her desk, she realizes there’s something deeper going on. Her investigation sucks her into a sinister organization with a single goal in mind.
Misguided matchmaking. Deranged medical experiments. Outright terrorism. All in the name of finding one elusive thing: Quality DNA.
I see things that aren't really there. Well, not things. Just her. Lola.
Stranded on a small planetary system, gazing at the stars is the only thing that brings Jake any joy. When he was a child, he dreamed of exploring those stars by becoming a warp spaceship pilot just like his father. But when delusions started invading his thoughts, his aspirations for the future evaporated.
Even through his heavily medicated haze, Jake starts seeing Lola again. Instead of heeding his doctor's advice, he stops taking his medication altogether. Following Lola through the planetary system, Jake discovers just how dangerous his delusions have become. She lures him to a small, icy planet that has a dark secret.
Not everything can be seen, and not everything seen can be trusted.
Geothermal Energy will change the way people live.
At least, that's the goal of Dr. Peter Cork's research. The reality, though, is that he's barely getting by. Stuck in the isolated town of Last Chance, Colorado, he lives in a trailer which doubles as his lab. His funding has been cut, his fellowship ends soon, and mysterious earthquakes keep ravaging his equipment. Naturally, none of the students who have been sent to work as his research assistant are willing to stay.
Peter's last hope is his newest intern, Grace Hudson. If she chooses to leave, instead of sending a replacement his department will immediately shut down the entire research project. He would have picked anyone else. She's spoiled, moody, bossy, and—worst of all—she couldn't care less about geology.
While Peter desperately tries to get Grace interested in his research, the unexplained earthquakes grow in intensity. As North America literally tears apart, not only will his research be on the line, but also their lives.
This book was previously published as At Fault.
Inspired by escape rooms, Puzzling Escapes locks the reader in a rich and fascinating scenario full of riddles and clues. Grab a pencil and a group of friends—or jump in alone—and try to escape. Solve the wide variety of puzzles in any order, all in one go or in several sittings. If you get stuck, you can ask your companion for a hint or even have them solve the puzzle for you. Everything is contained in each book, so there’s no need for a special app or internet connection.
In the historic part of town sits a quaint little bookstore, Athena Booksellers. You and your friend David decide to go inside when you get caught in a sudden downpour. However, only a few minutes later, everyone has left and the doors are locked. With no way of contacting anyone outside, you must solve the puzzles scattered around the bookstore in order to escape.
Is there anything more relaxing than a cruise to the Caribbean? Wanting to add some excitement to your tropical vacation, you book a shore excursion that promises adventure. Instead, only one other person, a fellow cruiser named Amala, shows up and your guide decides to cancel the planned activity and takes you both to an exclusive, private island. However, when you decide to return to the cruise ship, you learn that your boat has run out of gas. You must search for a way to escape, learning the secrets of the deserted island along the way.
The crew on the Oort 7200 Spaceship mysteriously disappeared over a decade ago. Since then, brave travelers have navigated to the abandoned ship, but none have ever returned. Despite the rumors surrounding the Oort 7200, you and your friend Astrid decide it would be fun to investigate the ship. But as soon as you're inside, the doors lock and the power fails. Can you find all the clues and solve each puzzle, or will you succumb to the same fate as the other adventure seekers who dared enter the Oort 7200?
What was supposed to be a simple visit to an old house has turned into a nightmare. As soon as you get inside, the door slams shut behind you, leaving you and your friend Bang trapped. As you struggle to find a way back out, strange things keep happening, and you're pretty sure you saw a ghost. Will you be able to solve all the puzzles to escape the haunted house or will you get trapped forever?