Playing great Scrabble requires many different skills: learning words, unscrambling them, finding places to play them, choosing between different options. Somehow, Nigel is the best at each and every one of these.

There are tons of different versions of Scrabble out there, but these are the best! Find your favorite version of the classic word puzzle game in the list below, and don't forget to give it an upvote to see which one rises to the top!


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You can't have a list of all the best versions of Scrabble and not feature the base version of the game! That's exactly what this one is; a standard edition of Scrabble, which most people have somewhere in their home. This version comes with a flat printed board and doesn't feature some of the nicer versions' raised setting, which keeps the tiles in place. Other than that, it's the classic game everyone loves!

Breaking the Game is the best Scrabble book every written! This book explores basic Scrabble concepts (such as anagramming and board vision) while elucidating how to win at Scrabble, including chapters on leaves, fishing, setups, and endgame. This Scrabble guide is the go-to reference for any Scrabble enthusiast who wants to win at Scrabble!

Our word finder tool helps you uncover your best options by finding a winning word or even clearing your tiles entirely. But the next best move is entirely up to you. Think of it as chess, but with letter tiles and without a hit Netflix original series.

WordSmith plays by searching the board for all possible tile placements and then chooses the best one. It evaluates this not only based on how many points a particular move gives, but also by using heuristics to avoid technically higher-scoring moves which are probably detrimental in the long-run.

Although AEINRT is clearly a good leave, it would be very uncommon to have this leave in a game. Say you had the letters AAEINRT, which does not yield a valid bingo. To guarantee a leave of AEINRT, you would need to only play the letter A. It is very difficult to score a lot by placing only 1 letter on the board. On the other hand, if you played a longer word for more points, like maybe RETINA itself, you would only be leaving A, and you would have a much lower chance of playing a bingo on your next turn. There is a huge tradeoff between scoring high on your play and leaving as many bingo prone letters as possible. In most situations, the best play would be to leave a few bingo prone letters, like ERT or AERT, which give you more flexibility in the play you make now, while improving your bingo chances in the future.

Words on the board: In my mind, the words on the scrabble board represent the contributions or products (even ideas) that live in the public domain. By placing our best ideas, products, and contributions on the scrabble board we are putting them into play. We are connecting our best work to the best work of others, and also allowing others to build on what we have put forward.

This brings us to the important subject of the optimal leave, that is, which combination of letters on the rack leads to the best plays. We can repeat the same exercise and compute the average number of points on a turn given a certain rack, etc. The top 10 in terms of total points per game are:

The highest scoring move on a given turn, is not necessarily the winning move. Sometimes the best move involves blocking the opponents moves. Depending on if it's a hidden letters in the bag or not hidden, then it changes the strategy.

Now suppose the opponents tray cannot be deduced because the bag is hidden. Nonetheless the bag and opponents tray letters combined are known. So one can statistically determine the most probably letters in the opponents tray. Then the analysis is very costly, and requires scanning a huge space for points and probability of each so the best move can be determined.

Scrabble has randomness and not total information in some forms, making best moves a statistics problem. This is unlike in chess where no randomness or hidden information exist, and the theoretical best move is solely based on deductive reasoning, even if computers are nowhere near powerful enough to exactly solve it.

The average Scrabble player needs a little help now and then, but placing the tiles are on you - pick the bestbonus spot (preferably a triple word score!) on the board and maximise your point value, while blocking youropponents.

Wordfind.com has a powerful Scrabble Word Finder tool that automatically generates all possible words that youcould create with the tiles you have. In addition, we have word lists, tools, and articles to give you allthe best resources for crushing the competition at Scrabble.

Find the highest scoring words for any board position in your set of letters. This word tool will find all words in the word list that you can make with your letters and will show you the best scoring words and positions. We do not have any official Scrabble word lists. For the purposes of this website, Scrabbleable means only that you can make a word using the set of Scrabble letters and it will fit on the board. You decide if a word is legal to play in the game. Because of the massive amount of data we only return a fraction of all possible plays, and only the highest scoring plays. Otherwise, your devices would come to a grinding halt just from the sheer volume of data.

The best place to start is by trying to pick out any common prefixes and suffixes you see among your letters. Think of combinations that frequently come at the beginning of words, like RE-, UN-, and OUT-, and combinations that frequently end them, like -ED, -ING, -ER, and -EST.

If what you want to measure if how well the player plays, one other way is to benchmark it against the theoretical best play. Usually what is used is the play made by a powerful Scrabble-playing software in similar circumstances. This is a common practice amongst serious Scrabble tournament players who are trying improve their play quality.

What I do is I will key in the racks (i.e. the 7 letters held by a player) for every turn, and also the actual move played, into Quackle. I will ask Quackle to also choose its optimum play (or list of possible plays, ranked in descending order from the best). Quackle can then run a simulation on what happens for the various plays, and calculate the equity point for each move.

Equity point is the nett point for a move, instead of the score itself. By nett point usually it means the score, minus the score of the opponent's reply, plus my score for the next move. This will account for both defence (reducing opponent's score) and tactics (sacrificing current score for me to score bigger next move). Since Quackle can calculate equity points for all moves, I can then compare the equity difference between my move and Quackle's best move. The number of equity point my move is lower than Quackle's best move's equity point, is the equity loss. The lower the equity loss, the better the play was. Sum up the equity loss for each play, and you have the equity loss for the whole game.

Here is another interesting thing Nigel Richards perhaps the best Scrabble ever, has at the time or writing played 2549 internationally rated games. He has scored more than 300 in all but 10 of them. It's more than likely that in those 10 games he had sequences of incredibly bad racks. His average per game is 461.37 and average against him is 390.26 which makes up approximately 852 points per game.

In fact, in the instructions for an old scrabble set that my parents have, this method is specifically recommended. I can't remember all the cut-offs, but they say that a points-total of 700 or over represents an excellent game (presumably in the context of casual, home play).

Why is this an effective measure? If you add up the points on all the tiles in a scrabble set, there are a total of 187. So this is the absolute minimum total score achievable (in practice a bit higher, since it is impossible to avoid scoring some tiles twice when adding words to the board). Players use their skill to get "added value" out of their tiles. They can do this by the use of bonus squares, perhaps targeted specifically at their high-scoring tiles, by scoring letters more than once (e.g. adding an S to existing words on the board), and by getting 50-point bingo bonuses. In general, the greater the skill of the players, the more value they will be able to add to the base score of their tiles.

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He is the first-ever English Scrabble player to win the world title more than once and also has two titles in French, a language he doesn't speak. He is understood to have mastered the French scrabble dictionary or roughly 400,000 words in nine weeks' time. He also holds a record peak rating (akin to Elo ratings in Chess) of 2298. Richards' peers will tell you that he's unrivaled in word knowledge and quick calculation of mathematical probabilities on the board. But for a person with such magnificent mastery over words, Richards famously uses few to communicate. He turns down interview requests with a crack of a smile and walks away. It's no different this time in Bengaluru, the Indian city he's been visiting every year for over a decade now for the calendar staple international tournament hosted by the French multinational, Capgemini.

The 51-year-old New Zealander who lives in Malaysia and keeps details of his day job (we're told he monitors CCTV cameras) as obscure as his choice of words was introduced to scrabble by his mother when he was 28. In two years, he was playing the sport professionally and as of December 2018, has 2811 wins from 3673 games. He spends the better part of his day cycling and is known to have cycled 14 hours from Dunedin to Christchurch in terrible weather conditions for his first national championship in 1998, won and again cycled back. At that tournament, Richards, then a newcomer to the sport, was faced with the letters C-D-H-L-N-R-? ('?' denotes a blank tile) and common wisdom suggested he play 'Children' for a bingo. Instead, he weaved through two O's, a floating E and used his blank tile for 'y' to spell out 'Chlorodyne' (a 19th century patent medicine). It's the kind of inspired scrabble only a photographic memory can't fetch you. ff782bc1db

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