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We compare products from their published specs and features; the verdicts below are our independent editorial opinions.
Updated: 2026-10-07 · 6 min read · Independent comparison
• BERIBES Headphones Over Ear — biggest strength: up to 65 hours of playtime, 6 EQ music modes, hybrid noise cancellation and a built-in mic, all in a foldable over-ear design that suits adults and bigger heads.
• BERIBES Headphones Over Ear — biggest trade-off: the button controls and dual-device pairing take a few minutes to learn, and it is not volume-limited, so it is not the safer pick for a young child.
• Skullcandy Grom — biggest strength: volume limited to 85dB with an override for loud environments, a kid-specific fit, a Share Audio Port and up to 45 hours of battery with a 10-minute rapid charge giving 4 hours.
• Skullcandy Grom — biggest trade-off: no active noise cancellation, and the whole design is aimed at kids age 6+, so it is not the headset an adult reaches for first.
• Who each is for: BERIBES for adults and teens who want long listening sessions, EQ tweaking and noise cancellation; Skullcandy Grom for parents buying a first wireless headset for a child.
The BERIBES over-ear headphone is built around endurance. The battery figures are the headline: a 65-hour average life on a charge, with fast charging that fills the battery in roughly 1.5 to 2 hours. For someone who commutes, works from home and forgets to plug things in, that is the difference between a headphone you manage and a headphone that just works.
Then there is the sound-shaping. Six EQ music modes let you tilt the tuning toward deep bass or something flatter depending on what you are playing, and the dynamic driver covers a 20Hz to 20,000Hz range with 116dB sensitivity and 32 ohm impedance. Hybrid noise cancellation is on board, which matters if you want to mute a noisy office or a bus engine rather than just turn the volume up. A built-in microphone handles one-click calls, and the headphone pairs with two Bluetooth devices at once, so you can jump between a laptop and a phone without re-pairing. The 3.5mm jack is there as a wired fallback, and the whole thing folds into a carry case at about 6.08 ounces.
If you have a big head, this is the one I would point you toward in this matchup. The over-ear, rounded earcup design and adjustable structure are aimed at teens and adults, and the size and shape are built for grown-up heads rather than small ones. Anyone hunting for a bluetooth headset for big head comfort, or who has been burned by on-ear cups that clamp too hard, will find the over-ear format here far more forgiving.
Who should skip it? Anyone buying for a small child. There is no volume limiting, so a kid who turns the dial all the way up gets full volume. And if you want a featherweight, ultra-compact travel pair, this is a full over-ear headphone, not a pocket-sized one.
The Skullcandy Grom is a different product with a different job. It is designed for kids age 6 and up, and the defining feature is volume limiting to 85dB. That cap is the reason a parent buys this instead of a general-purpose headphone. There is also a Volume Limit Override on the volume wheel, which lets you lift the cap in genuinely loud situations like an airplane cabin, so the limit is a default rather than a cage.
Battery is strong for the category: up to 45 hours per charge, and Rapid Charge gives 4 hours of listening from a 10-minute top-up. That is the kind of number that survives a long road trip or a flight with no charging anxiety. The controls are deliberately simple — a large Main Function Button, a power button and an intuitive volume wheel — which is exactly what you want when a six-year-old is operating it.
The kid-specific fit is the other half of the story. An adjustable headband strap and smaller ear cups are sized for children rather than scaled-down adults, and the headphone collapses for travel. There is a Share Audio Port so two kids can watch the same movie on one device, plus an included 3.5mm aux cable for a direct wired connection when Bluetooth is not an option. Bluetooth 5.2 handles the wireless side with a 10-meter range.
What it is not: a noise-cancelling headphone. There is no active noise control here, so it will not silence a plane cabin the way the BERIBES does. And the fit is intentionally child-sized — if you are an adult with a big head, the Grom is not built for you.
Side-by-Side: Which Should You Choose?
• Best for battery life → BERIBES Headphones Over Ear. Up to 65 hours versus 45 hours on the Grom.
• Best for noise cancellation → BERIBES Headphones Over Ear. It has hybrid noise cancellation; the Grom has none.
• Best for sound customization → BERIBES Headphones Over Ear. Six EQ music modes give you tuning options the Grom does not offer.
• Best for a big head → BERIBES Headphones Over Ear. Adult-sized over-ear cups and an adjustable structure suit larger heads far better than kid-specific ear cups.
• Best for two kids sharing a screen → Skullcandy Grom. The Share Audio Port is built for exactly that.
• Best for quick top-ups → Skullcandy Grom. A 10-minute charge returns 4 hours of playback.
• Best for calls and multitasking → BERIBES Headphones Over Ear. Built-in mic plus dual-device Bluetooth pairing.
For most people reading this, I would buy the BERIBES Headphones Over Ear. It gives you the longer battery, the EQ modes, the noise cancellation and the adult-sized over-ear fit that works for a big head — and it is the more versatile headphone overall. The one clear exception is a child: if you are shopping for a kid age 6+, I would buy the Skullcandy Grom instead, because the 85dB volume limit and kid-specific fit are safety features the BERIBES simply does not have. Match the headphone to the head wearing it, and you will be happy either way. Check the current price on Amazon before you commit.
how to headphones work
A wireless headphone like either of these uses Bluetooth to receive audio from a phone, tablet or laptop, then a dynamic driver converts that signal into sound. Both models here use a 32 ohm dynamic driver with a 20Hz to 20,000Hz frequency range and a 10-meter Bluetooth range, and both also accept a 3.5mm wired connection.
how to headphones on iphone
Pairing is done in the iPhone's Bluetooth settings menu. On the BERIBES you look for the device named "WH202A" and select it; the Skullcandy Grom appears under its own Bluetooth name. Once paired, playback and volume are controlled from the headphone's own buttons or wheel.
how to headphone mode off
If you mean switching a headphone back to normal speaker output, disconnect the Bluetooth pairing in your device's Bluetooth menu or turn the headphone off. On the BERIBES you can also unplug the 3.5mm cable to return to your device's speakers; the Grom works the same way with its included aux cable.
how to headphones for a big head
Look for an over-ear design with adult-sized cups and an adjustable headband rather than a kid-specific fit. The BERIBES over-ear model is sized for teens and adults, while the Skullcandy Grom uses smaller, kid-specific ear cups designed for children age 6 and up, so it is not the right choice for a large adult head.
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