Andrew Beriault
Andrew Beriault
- Technical Artist & 3D Generalist -
- Technical Artist & 3D Generalist -
A Web3 fighting game featuring customizable 3d characters that fight using AI machine learning.
Production involved full 3d pipeline: modelling, texturing, rigging, animation and rendering of fully customizable characters, props and marketing assets.
A workplace comedy video game featuring a early 2000s comic half-tone style with a variety of blended media styles.Â
Work included 3D level design, character animation, and shader development.
A Survival game based on the stop-motion animation style of 1970s Rankin-Bass films.
Production involved modelling, sculpting, texturing and animating for real-time rendering.