About me
Hi! I'm Benjamin, a VFX Artist from France.
I write easy to follow code, create Visual effects using Shader Graph, VFX Graph, Shuriken (soft) and design video-games.
I am currently in the last year of a Game Design curriculum at ESMA in Toulouse (France).
I've done gameplay programming for several student projects and specialized in VFX. I’m currently working on my last project for my studies: a relaxing game called Apart.
Here, you can see several student projects I worked on. I'm always eager to take on new challenges and to create satisfying visual effects. I also love learning new skills and appreciate taking time to polish my work.
If you have any questions, feel free to contact me.
Visual Effects
Shaders
A grass shader with wind simulation, color and height variation, blending with ground and interaction with the characters.
River, Waterfall and Lake shaders with color variation depending on depth, foam simulation and surface effects.