Gameplay & Tools Programmer | Unity | UE4 | VR
A technical themed puzzle problem-solving game.
Educational App, for teaching St John accredited first-aid hands on in VR.
- Gameplay, Tools, and UI programming
- Performance optimisation
- Technical documentation
I have been developing my skills as a creative media developer over the past five years. I love computers and have a passion for complex simulated systems, artistic visualisations, and tools development. My other interests are AI interactions, swarm intelligence, generated behaviours, elegant technical solutions, procedural generation, assets & behaviours, and nice spreadsheets.
I have experience in: UE4 & Unity, Quest VR.
I also love TTRPG's, Rogue -likes, immersive sims, Zachlikes (Zachtronics games), space, mars, learning about math & physics.
Sometime soon I would like to simulate Physarum Polycephalum as a real-time agent.