I bought basically every official OMSI product from 2013(Caus it's the only game that is close to "simulating" bus driving). OMSI1 works fine on my 2013 PC, I7-4710HQ and GTX680MX, though sometimes crashed because of eternally existing bugs, but generally was fine. Ran at a speed of around 25 fps, acceptable. But ever since I started to use OMSI2 your product just never stops torturing me. I tried to run steam version OMSI2 with Chicago and Berlin X10(and of course default maps)using Three Generations bus add-on(and of course default buses) on 2 PCs and guess what, no matter under the mode of "PC2007" or "PC2014", using human count 20% or 200%, it never shows a framerate over 15FPS to me. Technically saying Berlin X10 shouldn't count, since it never survives the initialization before errors reported.

With the new product series OMSI 2 Downloadpack, Halycon Media starts a new series of add-ons for the popular OMSI 2. In the first part, we provide you with more than 30 different AI vehicles for the existing OMSI maps.


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Hi everyone.

I have started a project which is to make a dashboard for a game called OMSI DerOmniBusSimulator.

here is a picture of the amazing gazz's omsi dash.

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My dashboard is not to that standard.

No. #1 Because I do not know the programming to get the data from the game to the led's on my arduino uno.

Currently I have all the led's hooked up correctly and working, - I have tested all of them.

I really need help extracting the data from the game and getting it to my arduino uno.

No. #2 - I have some switches and I would like them to control functions in the game such as door open/close etc. Is there any way I can get the signal from the switch to my arduino uno and then to the pc/game WITHOUT and custom firmware of any kind.

Thankyou for your time and effort to answer these questions.

Steve

I have recently blown my bodnar input board, mis-wired a voith gear selector, and shoved 24 volts for the lights up an input pin, so i now have a U-HID from ultimarc, twice the price of the leo bodnar board (or 3 times if you go for the solder the pins on your self version) but it is more than an input board (can do a few outputs, but mainly it can easily be set up for pulse on switch down, pulse on switch up, so no need to faff about modifying every bus's script to handle latching switches in omsi.

It extracts the game values like the force of speed, the direction of movement, shifting gear, RPM of the engine, the force of acceleration and a lot more. Then, all these values will be mixed into a data set that is used to control the motors of a motion simulator.

OMSI 2: Steam Edition is a simulation game developed by MR-Software GbR and published by Aerosoft GmbH. It is a realistic bus driving simulator that allows players to drive various buses through the streets of Berlin. The game is designed to be a realistic driving experience, with various weather conditions, traffic situations, and time of day that affect the driving experience. The game is popular among bus enthusiasts and players who enjoy simulation games.

The game is known for its high level of realism, with accurate physics and realistic sound effects. The game also features a day/night cycle and realistic weather effects that add to the immersive experience. The game has a large and active community, with a wide range of mods and add-ons available. These mods add new buses, routes, and features to the game, and can be easily downloaded and installed through the Steam Workshop. Overall, OMSI 2: Steam Edition is a well-designed and realistic bus driving simulator that offers a unique and immersive driving experience for players. be457b7860

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