After spending way too long on making the general engine code for Jewels 2 (remember the engine consisted of 75% of all my code in J2, quite a bit of which I ended up not needing at all!) it occurred to me that maybe it's not the best use of my time if I actually want to make games. I have two kids, a day job and generally a lot less time to tinker with gamedev than I used to, so perhaps it should be spent not making engines, but games. And I don't even want to count how many times I've started building a game (engine first, of course) and actually ended up with an incomplete engine and no game!


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