So you've made a beautifully made mod, and want to test it out or publish it. How do you do this though? Here's the simple easy steps to do so:
Go to the top of the hierachy, as shown in this picture:
2. Right click the object starting with "Solution" (at the top) and select "Build Solution".
3. Find your mod's .dll file (usually named after your project name) and drag and drop it to the BepInEx/plugins folder.
4. Done! You can now test out your game.
Follow the above steps.
Copy the .dll file and put it in a folder.
If you have extra texture assets or others, copy that folder with your mod GUID name (example.bbplus.testingmod or something like that) and put it in that same folder.
Zip the folder and done! Your mod is ready to publish.