DESIGN PLAY EXPERIENCE, DESIGN PLAY EXPERIENCE, DESIGN PLAY EXPERIENCE, DESIGN PLAY EXPERIENCE, DPE DPE DPE
Mechanics, Dynamics and Aesthetics (MDA)
MECHANICS DYNAMICS AESTHETICS MECHANICS DYNAMICS AESTHETICS MECHANICS DYNAMICS AESTHETICS
Design, Play and Experience (DPE)
MDA framework, MDA needs of serious game design for learning,
despite the semantic barriers (lingo)
DESIGN PLAY EXPERIENCE DPE framework relationship between the designer and the player.
7.The arrow from experience back to design
8. represents both the influence of the goals on the original design
9. and the iteration on the design once a prototype of the game is tested against the experience goals.
10. This reflects the inherently iterative process of game design .