Each player starts with 100 life points. Each player places their first crystal card aligned to their notion on the intuitive place in the center. Each player draws four cards to start. The first player draws a fifth card and plays any attack number, instinct, or crystal card they have in their hand.
The second player draws a fifth card and plays any attack number, instinct, or crystal card they want to play. Once both players have their cards on the field the attack phase begins. Add the total value of both sides' attack points. Subtract the lowest attack score from the highest attack score. The player with the lowest attack scores subtracts the difference from their life points. Place all attack cards in the reshuffle pile after subtracting the life points.
Each intuitive evolves according to the crystal order designed for each player's notion. Each crystal allows a player to unlock a power and evolve their intuitive.
After each attack phase, each player places the cards they used in the reshuffle pile. During the players next turn, they will draw enough cards to have 4 cards in their hand. If they already have 4 cards, they will draw a 5th card. If a player has 5 cards, they can discard a card from their hand and draw a new card. Once a player is out of cards in their deck pile, they can reshuffle the used cards and place them back in the deck spot.
Each intuitive evolves according to their notion's pattern of crystals. As the intuitive evolves, the player will have a base attack of +5, +10, +15. The player will also be able to use power cards aligned to the crystals played.
Each power card is aligned to a crystal. As the intuitive evolves, each crystal will also allow the player to use a power card which adds an effect during the attack phase.
Players can use instinct cards before an attack phase. Players can use power cards when the respective crystals are in play. Players can evolve their intuitive any time they get the needed crystal card from their deck. Players can only use their SNAP card when their intuitive is fully evolved.
Remember to keep track of life points. Each time it is a players turn, they can draw up to 4 cards. If they have five cards, then they can discard 1 card from their hand to draw a new card.
Each player's SNAP card can only be used when their intuitive is fully evolved. The SNAP card can be used at any time of the battle, even after the attack phased has already started.