World War II Combat: Road to Berlin takes place during the final days of World War II. The Germans have been developing secret long-range rockets (called "Vengeance Weapons") that they could use to attack opposing countries. Joseph Stalin, the leader of the Soviet Union at the time, wanted to get hold of these rockets in his attempt to dominate the western world. The Soviet Union joined Britain's battle. This meant that the Allies could not battle the Soviets to prevent them from getting hold of the Vengeance Weapons, but rather, they had to race against them to make sure that the weapons did not fall into Stalin's hands. Players take control of Lieutenant Stephen Moore, an officer of the OSS (Office of Strategic Services), a precursor to the CIA. The events that take place in this game are invented, bearing in mind that this storyline is completely fictitious and the "weapons", if any, truly did fall into Soviet hands.

The first three options have extra language which limits them to one-handed fighting styles so they aren't helpful here. The question of whether they would give you 1.5x or 0.5x is meaningless. Finesse Training is the only other way to replace Str while fighting two-handed or with two weapons. Since it does still follow the 1.5x, 1x, 0.5x rules, I assume that Elven Battle Focus would work the same way.


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So if you're two-handing, it's 1x, one-handing, it's 1x, and off-handing, it's 1x? Or off-handing 0.5x? AUC.register('auc_MessageboardPostRowDisplay'); AjaxBusy.register('masked', 'busy', 'auc_MessageboardPostRowDisplay', null, null) Imbicatus Jan 7, 2016, 07:51 pm Off-handing a weapon for Elven Battle Focus is a bad idea. It only works on the Longsword, Rapier, ECB, and EBS. None of which are light weapons.

A follow-up to Combat: Task Force 121, World War II Combat: Road to Berlin shares the same basic mechanics and multiplayer functionality as its predecessor. You are Steven Moore, a young officer in the Office of Strategic Services attempting to secure research and plans for the top secret German "Vengeance Weapons" during the last days of the war. The Russians may be allies, but they also want this research for their own purposes - you must beat them to it. The single player game takes you through aircraft fields, submarine bunkers, underground complexes and finally the remains of a war torn Berlin.

As with its predecessor, the real value in this title is the multiplayer. Seven multiplayer modes, a good assortment of weapons, simple play mechanics and large maps make for a surprisingly good experience. This game also features online bots, which is a feature its predecessor lacked.

The biggest issue? Bugs. Rushed is the name of the game here, and bugs are littered everywhere, in the levels, objectives, weapons and AI. The AI lacks any real depth, and even your own allies will decide to shoot at you. Apparently the game was so bad, it's enough to make these G.Is go bananas. Shooting them means game over, apparently, but I never faced that. One other major issue, thanks to bugs and rushed development, is the lack of a proper health system. You better be smart and hope that your pasty butt doesn't get riddled with bullets, instead of the ever convinent health pack to fall back on. This makes for frustrating gameplay, and with a terrible checkpoint system in place? You just got a recipe for digital disaster!

WWII Combat: Road to Berlin is made even more frustrating by design flaws that prove that the game was put together at the very last minute. The guns have all sorts of problems that make them no fun to use. The pistol feels terribly weak, the machine guns are pathetically inaccurate, and all weapons suffer from sluggish firing rates and reloading times -- even the heavy machine gun seems like it fires at only two bullets per second. You can't pick up any medkits during a level; your health only recharges at the end of each level, which proves to be frustrating because the game is very difficult. You can't pick up any weapons from fallen enemies; you can only pick up their ammo, which also proves to be frustrating as you only start the level with the pistol and another weapon, which is either a machine gun or sniper rifle. If this gun happens to be a sniper rifle, then you are stuck only using the pistol for close combat. Ugh. You also only have one save slot per profile, and you can't save manually (the game uses a checkpoint save system).


The Bottom Line

Please, don't play this garbage. Almost everything else on the market is vastly better than this unplayable pile of crap. 589ccfa754

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