Last updated: September 6, 2026
Luma Paths is developed by VitaDev Apps. This policy explains how information is handled when you play the game or contact us. For
privacy questions or requests, contact vitadevapps@gmail.com.
## Intended audience
Luma Paths is intended as a relaxing logic puzzle game for teenagers and adults, and is not designed specifically for children under
13. If you are a parent or guardian and believe your child has provided personal information through the game or a support message,
contact vitadevapps@gmail.com so we can review the concern and explain the available options.
## Game progress and settings
Luma Paths stores game progress and preferences on your device, including completed levels, stars, puzzle state, and sound, display and
analytics choices. The game does not require a player account and does not provide developer-operated cloud saves. Your operating
system may separately manage device backups according to its settings.
You can reset your progress in Settings. Resetting progress also turns off optional usage analytics. Resetting local progress does not
delete information already sent to Google.
## Optional usage analytics
With your permission, we use Google Analytics for Firebase to understand how the game is used and improve it. Usage analytics is off by
default. You can allow it, leave it off, or turn it off later through Settings > Usage analytics. Playing the game does not require
enabling usage analytics.
When enabled, analytics can include levels and worlds played, level starts and completions, retries, moves, stars, time to complete a
level, use of hints and skips, ad-display events and changes to settings. Google Analytics also processes standard app and device
information, such as app version, operating system, device characteristics and an app-instance identifier. Google's processing may
derive approximate geographic information from network information.
We do not set a player name, email address or custom user ID in gameplay analytics. The current Firebase Analytics configuration
disables advertising-ID collection and denies its advertising-storage, advertising-user-data and ad-personalization consent settings.
These settings apply to Firebase Analytics; advertising through AdMob is described separately below.
Turning usage analytics off stops our custom analytics events, disables Analytics collection and resets locally stored Analytics data
and the app-instance identifier. It does not automatically erase previously uploaded information or aggregate reports.
## Advertising
Luma Paths uses Google AdMob to display ads, including optional rewarded ads for hints or skips and interstitial ads at level
transitions.
Google's advertising SDK may collect and share IP addresses, information about interactions with ads and the app, diagnostic
information, and device or account identifiers, including advertising identifiers when available and permitted. IP addresses may be
used to estimate approximate location. This information supports ad delivery and measurement, diagnostics, security and fraud
prevention. Information processed can depend on your consent, device settings and the ad served.
Where required, the game requests advertising privacy choices using Google's consent system. Advertising privacy choices can be
revisited through Settings > Privacy options when that option is available. Declining optional usage analytics does not disable AdMob
or replace your advertising privacy choices.
## Support messages
If you email VitaDev Apps, we receive your email address and the information you choose to include. We use this information to respond
to your request and resolve support or privacy issues. Please do not send sensitive information that is unnecessary for your request.
## Service providers and international processing
Google processes information through AdMob and Google Analytics for Firebase. These services may process information on servers outside
your country, subject to their applicable terms and data-protection safeguards.
Read more about Google's practices:
- Google Privacy Policy: https://policies.google.com/privacy
- How Google uses information from apps using its services: https://policies.google.com/technologies/partner-sites
- Google advertising controls: https://myadcenter.google.com/
The game is built with Unity. This does not mean that Unity Analytics or Unity Ads is enabled; neither is part of this game's current
integration.
## Retention and deletion
Local game data remains on your device until reset or removed, subject to operating-system backup behavior. Analytics retention is
governed by the Google Analytics property's configured retention settings; aggregated reports may follow different retention rules.
Advertising information is retained under Google's applicable policies. Support correspondence is kept as needed to address your
request and meet applicable legal obligations.
For requests concerning personal information, email vitadevapps@gmail.com. Depending on your location, you may have rights to access,
correct or delete information, restrict or object to processing, or withdraw consent. Because the game has no player accounts and we do
not attach your email address to gameplay events, we may be unable to identify analytics records belonging to you from your email
address alone. You may also have the right to contact your local data-protection authority.
## Security
We use the services' supported security mechanisms, including encryption in transit for Google SDK communications. No method of
transmission or storage can guarantee complete security.
## Changes and contact
We may update this policy when the game's features or data practices change. Updates will appear on this page with a revised date. For
questions, contact VitaDev Apps at vitadevapps@gmail.com.