A Little over a week ago i released Aurora Asset Editor v1.0, now i'm back with a new version for you, the new version features FTP support aswell as the ability to load/convert FSD's .assets to Aurora, i also added support for grabbing assets from xbox.com and xboxunity.net same as Aurora does (when it comes to images atleast)

Disable livestrong via dashlaunch. That will allow you to pull synopsis from xbox.com via aurora. one note tho. You will crash if your pulling alot of titles from xbox.com. as I was having this issues as I had 3000 plus titles to grab. But if your pulling afew at a time you should be fine


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For Aurora Asset Editor v1.3.1. There is no new version I know of & yeah since there was changes to xbox.com Aurora asset editor won't pull from xbox.com at all because of those changes. So AAE needs an update. By who I'm unsure


After hard coding a en-US local (just for testing) and adding the tls/ssl fix it is able to find some of the assets from xbox.com (see screenshot below), but there are a lot of assets missing. So the parts that parse for those assets will also need to be fixed

After i click on ok aurora asset editor opens but you cant click on menus etc. A program error prompts me stating the program has encountered a serious problem and needs to close. Then it shows program error details.

The base libraries of this app depend on libraries that are probably not included with Crossover. You can use the import covers option within aurora to fix the problem, or use bootcamp with a native windows install.

Hey everyone, just decided to clean up all of my asset panels, and I came across this thread as I was searching. Just wanted anyone in the future to know they can in fact clean up all unused assets in just a couple clicks:

Hi

I have updated Rhino 6.20 with vray next 4.10.02, asset editor does not show up on any machine out of 50. I do have 6.18 Rhino on one of the machines with same vray next version and editor is working fine.

You cannot assign scene objects to the default OnExecute() event. This is because the dialogue database exists independently of scenes. Instead, you must assign an asset file such as a prefab or ScriptableObject.

You may want to move your asset into a folder named Resources. This way it will be included in the build. In some versions of Unity, some platforms will strip out assets that it doesn't think it needs. This most commonly happens to ScriptableObject assets that aren't referenced in any scenes.

Enid News & Eagle presentation editor Joe Malan, who also writes astronomy columns for the newspaper, described Monday, April 24, 2023, his chance encounter with a phenomenon that is a rare sight in Northwest Oklahoma: the aurora borealis, or northern lights, shown briefly in the skies Sunday night. The following is his first-person description.

Trion Properties, a private equity real estate firm based in West Hollywood, California and Miami, Florida specializing in multifamily investments, has acquired Trailpoint on Highline, a 198-unit multifamily asset in Aurora. Trion purchased the property for a total of $41.1 million or $209k per unit, substantially below other properties sold in the area.

Through its proven vertically integrated operating strategy, Trion targets opportunistic multifamily investments in key growth markets throughout the U.S. to increase net operating income and maximize investor returns. Since its inception, Trion has completed more than $1.4 billion in transactions with a portfolio of over $1 billion in assets, generating an average internal rate of return in excess of 25 percent.

If you have a managed plug-inA managed .NET assembly that is created with tools like Visual Studio for use in Unity. More info

See in Glossary or a native plug-inA platform-specific native code library that is created outside of Unity for use in Unity. Allows you can access features like OS calls and third-party code libraries that would otherwise not be available to Unity. More info

See in Glossary, you can import it into Unity, then configure it. Within the Editor, a plug-inA set of code created outside of Unity that creates functionality in Unity. There are two kinds of plug-ins you can use in Unity: Managed plug-ins (managed .NET assemblies created with tools like Visual Studio) and Native plug-ins (platform-specific native code libraries). More info

See in Glossary is treated as an asset, similar to a script, and you can configure it in an Inspector window.

To view and change plug-in settings in the InspectorA Unity window that displays information about the currently selected GameObject, asset or project settings, allowing you to inspect and edit the values. More info

See in Glossary, select the plug-in file in the Project window.

Combined with our deep learning expertise and a dedicated team of machine vision engineers, Zebra Aurora Vision solutions help customers develop visual-based sensing and analytics capabilities for greater visibility into the status and condition of their goods and assets.

An Aurora tax preparer who told clients he once worked for the IRS where he conducted audits, seized assets and carried a weapon was sentenced earlier this week to nine months in federal prison for filing false tax returns.

In 2010, Houston-based Columbia Pipeline Group (CPG) had a compression asset failure that interrupted service and had the potential to create customer dissatisfaction. CPG owns 15,000 miles of interstate pipeline across 16 states. They operate more than 100 stations with approximately 1.1 million horsepower of compression, delivering approximately 1.3 tcf of natural gas per year. The company needed a swift, reactive approach to resolve the problem.

The PI system architecture went from a single server with two types of clients to a multiple server environment with several applications, data storage, Web, and analytic servers running a vast majority of the available OSIsoft PI software tools. This setup provided a place for analytics to run, tens of thousands of data points to be organized by physical asset, analysts to receive e-mail notifications, and users to view data in a Web portal. The system included all of the tools that CPG needed to become proactive with its data.

The use of new technology has prevented recurrences of the incidents that almost caused compressor failures at the same station. Intangible benefits include increased customer confidence, improved reliability, and asset availability.

We describe the problem of optimal asset allocation for a pension fund as a stochastic dynamic programming problem. We discuss the model generation, the formulation of the objective and solution methods. The original problem is nonconvex, but convex approximations can be found. ff782bc1db

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