Educational Virtual Environment (EVE) Lab

The American University In Cairo

 

A Quick Overview

The Educational Virtual Environment (EVE) Lab was launched in Fall 2021 and was founded and funded by a Provost initiative for educational excellence in 2018, to which both the Mechanical Engineering and Architecture departments were applicants, joint recipients, and collaborators on its design and establishment. The premise is that VR would enhance learning activities with realism, complex inter-disciplinary team-work and reflective/adaptive opportunities, and in effect instill better performance in the learning activities of students, assessments and key performance indicators targeted in the courses, and ultimately the learning outcomes.

The Climmersive Design Studio: Imagine a Green Future is a pioneering initiative unveiled for the first time at the AUC exhibit in the 2022 United Nations Climate Change Conference (COP27) in Sharm El-Sheikh, Egypt. It introduces a pedagogical setup for architectural education in Egypt that couples concepts of sustainably-conscious design and climate change mitigation with state-of-the-art immersive virtual and augmented reality technology. 

Technologies EVE Incorporates

The lab hosts state-of-the-art mixed reality equipment, including a CAVE (3-walled + floor projection system), 9 HTC VIVE Headsets, 5 Zed Mini Cameras, and 2 prototyping units that allow for 3D printing, laser engraving, and cutting, and CNC carving. The lab also contains six high-powered workstations, and four high-powered mobile workstations, and connects to a large UPS and to the MENG HPC (four server blades). All lab hardware is hosted in the Mechanical Engineering department in a 63m2 space. In terms of software, CAVE controller software (TechViz) and VR development software (Unity and Unreal) are installed, in addition to a multitude of engineering software that serves both Mechanical Engineering and Architecture, including SolidWorks, Autodesk Revit, and Rhinoceros.

Virtual Reality Headsets

Immerse yourself totally in another virtual reality using VIVE Eye Pro headsets. The lab has a number of one of the most powerful VR headsets in the market right now with gaze- tracking technologies.

CAVE

A 3-walled + floor projection system which can be considered as one of our main teaching tools in EVE. Grab your special googles and step into the CAVE to view your model, building or artifact in 3D MR

Augumented Reality

By using either your phone, Ipads or tablets or the VIVE Eye Pro Headsets as well as various software like Rhino, Unity and the Adobe Suite we can add virtual elements into the real world and thus augmenting and adding educational layers to our reality.


Small Scale Prototype Manufacturing

Using Snapmaker 2.0 machines, you can 3D print, laser engrave and CNC small-scale prototypes


Simulations

EVE boasts powerful workstations capable of conducting simulations on software like ANSYS (CFD, FEA, DFT, ...) 

These simulations could also be studied further and previewed in 3D within the CAVE.