As Overseer of Progression, your role is to ensure a progressive Colony. Aside from supporting the Curator in any way you can, your Creed has two key priorities while holding this Office.
While there may be pressures from all around, including from the Curator, it is ultimately your decision on what construction projects are going to be undertaken - if any.
If you choose to begin a new construction project, it’s your job to ensure enough Resources can be ‘whipped’ in order to adequately complete the project in a single Term.
Remember - by default, 2 buildings can be constructed each Term.
New technology can be researched via a Research building, like the Library.
These buildings, when operated sufficiently for an entire Term, will produce a number of potential ‘breakthroughs’ - these could be schematics for new buildings, special technological advances that assist the Colony’s day to day activities, or even information which will help guide Expeditions to new locations in the world.
At the end of this process, you - as Overseer - will be handed a number of ‘breakthrough' cards to select from. From these, you must choose 1 to research.
The card chosen will be instituted immediately and its effects set in place for the coming Terms.
Cards which are not chosen are shuffled back into the deck for research in future.
Needless to say, it’s in your interest to get Research buildings adequately resourced and operated each Term, lest this ability be made redundant.