Settings
Thanks Prome!
Thanks Prome!
<GameUserSettings.ini>
[ACASettings]
DisableARKFactory=True/False (Default = False)
DisableOmegaBeetles=True/False (Default = False)
AlphaMutationChance=2-Unlimited (Default = 3)
<Game.ini>
NPCReplacements=(FromClassName="Juggernaut_Bronto_Character_BP_C",ToClassName="")
<Game.ini>
If you wanted to prevent, for example, Juggernaut Bronto from being tameable, we will take the spawn code of it:
cheat spawndino "Blueprint'/Game/Mods/ACA2/Dinos/Juggernaut/Bronto/Juggernaut_Bronto_Character_BP.Juggernaut_Bronto_Character_BP'" 1 1 1 [LEVEL]
And use only the last part after the dot `.` like this:
PreventDinoTameClassNames="Juggernaut_Bronto_Character_BP"
(this has a further explanation below)
<Game.ini>
DinoSpawnWeightMultipliers=(DinoNameTag=Juggernaut_Bronto,SpawnWeightMultiplier=1.0,OverrideSpawnLimitPercentage=true,SpawnLimitPercentage=0.01)
DinoDamageMultiplier specifies how much damage wild dinos deal. The higher the value, the more damage they do. Setting it to 2.0 doubles the damage dealt.
DinoResistanceMultiplier specifies how much damage wild dinos take. The higher the value, the more damage they take. Setting it to 0.5 cuts the damage taken in half.
<GameUserSettings.ini>
Default values:
DinoDamageMultiplier=1.0
DinoResistanceMultiplier=1.0
You can also customize these settings to individual dinos with
DinoClassDamageMultipliers=(ClassName="Alpha_Rex_Character_BP_C",Multiplier=2.0)
DinoClassResistanceMultipliers=(ClassName="Alpha_Rex_Character_BP_C",Multiplier=0.5)
EngramClassName - <= The actual engram you wish to modify.
EngramHidden - <= Setting it to True disables the engram completely.
EngramPointCost - <= How many EP that is required to learn the engram.
EngramLevelRequirement - <= Character level needed to be able to learn engram.
RemoveEngramPreReq - <= Setting it to True removes the prerequisites needed to learn engram.
<Game.ini>
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_ACAArrow_C",EngramHidden=False,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)
DinoSpawnWeightMultipliers=(
DinoNameTag=<tag>
[,SpawnWeightMultiplier=<factor>]
[,OverrideSpawnLimitPercentage=<override>]
[,SpawnLimitPercentage=<limit>])
tag string Dinosaur type to adjust
factor float Weight factor for this type
override true|false If true, use the specified SpawnLimitPercentage
limit float Maximum percentage (among all spawns) for this type
Customizes the spawning rate for a given dinosaur type (at all dinosaur spawn points). Types with a larger SpawnWeightMultiplier
are selected more often when spawning new dinosaurs than types with lower multipliers. When OverrideSpawnLimitPercentage
is specified (and true), the type will never be spawned more than SpawnLimitPercentage * 100
percent of the time, regardless of multiplier. For example, a SpawnLimitPercentage
of 0.25 specifies that the type will be selected for spawning no more than 25% of the time.
The examples provided here are split into multiple lines for space considerations. In the configuration file, an entry must be placed entirely on a single line.
Multiple DinoSpawnWeightMultipliers entries can be specified in the file, but DinoNameTag values should not be repeated across multiple entries.
DinoSpawnWeightMultipliers=(DinoNameTag=Bronto,
SpawnWeightMultiplier=10.0,
OverrideSpawnLimitPercentage=true,
SpawnLimitPercentage=0.5)