Free
No ads
No intrusive (Do not requires permissions to access user data)
Version 1.2 released
Move the cars so that the positions are changed while maintaining the sequence.
Version 1.1 released
Change the positions of the numbered pieces so that there are no consecutive numbers linked by a line.
Two game modes: free and pieces swap.
In the "pieces swap" mode, try to solve the puzzle with 4 moves.
Version 1.1 released
Move the boat from port to port.
Upper and lower tile pairs can slide left or right.
You can also drag them up or down, moving the 2 tile blocks down and up respectively.
Version 1.1 released
Game for 2 players.
At each play, the player may draw up to twice the coins withdrawn by the previous player.
Whoever removes the last coin wins.
Android can play against you.
Version 1.1 released
It's an old puzzle, apparently very simple, but whose solution will only be easy if you can identify the logic hidden in this game.
In a pentagram, with 10 free positions, 9 coins must be placed, but to be able to place a coin in a position it is necessary that:
this position is empty, and
on the same line at two distance positions, there is an empty position.
Coins should be dragged to the destination position.
Version 1.1 released
In a chessboard, 4 pieces representing the cats and 1 piece representing the mouse, are placed.
The pieces move 1 house at a time, diagonally.
Cats can only move up. The mouse can move on any of the 4 diagonals.
There is no catch.
Cats win if they block the Mouse.
The Mouse wins if it escapes the siege of the Cats.
It is an interesting game for children, allowing you to understand the advantages of team play of cats.
Version 1.1 released
Traditional Chinese board game for two players.
The board consists of 5 vertices and 7 edges.
Each player has two pieces.
The players play alternately.
At each move, the player moves one of his two pieces to the adjacent vacant vertex.
The player loses if he can not move any of his pieces.
Only one type of position can cause a player to lose.
If both players play perfectly, the game continues indefinitely without a winner.
It is a children's game that, in China and Korea, is often used for early childhood education.
This is probably the simplest existing game, but with a lot of potential.
You can play against Android, which has 5 levels of difficulty.
Designed for Phone, Tablet and smartwatch (wear OS).
Alternate names: Do-guti (India), Pong hau k’i (China), Hoe Chess (China), Ou-moul-ko-no or Umul Gonu or Gang Gonu (Korea), Sua tok tong (Thailand), Horseshoe or Two Stones.
Version 1.1
On a 17-position board, 8 black pins are placed in the left positions and 8 black pins in the right positions.
The objective is to interchange the black pins with the white pins with as few moves or jumps as possible.
Rules:
Each pin may move one step at a time, or jump over
one pin of the other color, to the adjacent free position.
In normal game, no pin may move or jump backwards.
In easy game, the pins can move ou jump forwards or backwards.
The game can be completed in 46 moves.
The mode "normal game" presents a high degree of difficulty, so the mode "easy game" was created, which can be solved with all ease.
Version 1.1 - released
Sprouts is a two-player game. You can play against Android.
The game starts with a few spots drawn on a sheet of paper. Players take turns, where each turn consists of drawing a line between two spots (or from a spot to itself) and adding a new spot somewhere along the line. The players are constrained by the following rules:
-- The line may be straight or curved, but must not touch or cross itself or any other line.
-- The new spot cannot be placed on top of one of the endpoints of the new line. Thus the new spot splits the line into two shorter lines.
-- No spot may have more than three lines attached to it.
The player who makes the last move wins.
In this version of the game, Android can not draw the lines. At android's turn, it scores 2 points with the colors green and yellow (or a single point with the 2 colors).
The human player must draw the line by joining the yellow spot to the green.
This game was invented by mathematicians John Horton Conway and Michael S. Paterson at Cambridge University in the early 1960s. Setup is even simpler than the popular Dots and Boxes game, but game-play develops much more artistically and organically.