Students will be introduced to the application of Arduino microcontrollers and the Arduino Integrated Development Environment (IDE), building circuits and learning how to write "sketches"(programs) and send these to their microcontrollers, basd on a series of projects from the Arduino Project Book. Participants will build a solid foundation in basic programming techniques to read physical inputs and control various outputs. By experimenting with real-world electronic components like LEDs, switches, light sensors, and potentiometers, students will progressively advance to bringing their circuits to life with sound, light, and motion.
It is strongly suggested that everybody (including the teacher) work around a large table together to foster a more conversational and casual tone, rather than a formal teacher/student dynamic. However, it will be important for the teacher to have access to a document camera and a screen/projector so that the whole group can easily see the small up-close details of what the teacher is doing on the breadboard and Arduino.
Macbook laptops will be available, but it is highly recommended that students bring their own laptops, and be able to download the Arduino IDE( https://www.arduino.cc/en/software/#ide ) onto them
If activities take longer than expected, feel free to just take more time and push the next activity back until you’re finished. Projects can be split over multiple days if need be.
Science Buddies: How to use an Arduino Series
Arduino Basics by Jody Culkin: https://arduinotogo.com/
Science Buddies: Physical Computing Projects with Arduino