Anger
Anger is an ACTION.
When you put Anger into play:
Gain an Aember.
Resolve the play ability: Ready and fight with a friendly creature.
- Choose a friendly creature to ready. This creature does not have to be exhausted. If unable the sequence ends.
- If you chose a valid friendly creature you must attempt to fight. If no enemy creature is available the sequence ends and the friendly creature remains readied.
* If the creature you readied was from the active house you may use that creature to reap or use an action ability. (Brad Andres)