Workshop on Archiving VR 

IEEE Virtual Reality 2024

Motivation


Virtual reality is already over 50 years old. While consumers are now appreciating modern devices that are easy to use, this workshop will celebrate some of the pioneering work that brought us to this point. We are interested in demonstrating, and starting to archive in more detail, not just the hardware, but the experiences that older VR systems presented. Thus, while one can see pictures of old, often cumbersome, head-mounted displays, we feel that there is a need to preserve video, or ideally immersive experiences, of these systems to convey the trajectory of research. That is, we want to explore what was engaging about these immersive experiences, and why they inspired such a wide variety of research and media interest. 

The goal of the workshop is thus to bring together people interested in the problem of preserving the best possible media about these systems.

Bring your oldest demonstration, come and talk about important pieces of hardware that have some novel features, show how you have archived older media or come and chat about how these might be achieved in the future.

This workshop will hopefully instigate a community effort to build archival resources for our field.  

See the Call for Participantion. We have two types of submission: one for archiving in the IEEE Digital Library, and one for proposals for talks or demonstrations.

NEW: See the draft programme

Organisers

Carolina Cruz-Neira


Carolina Cruz-Neira (Fellow, IEEE) is currently a Member of the National Academy of Engineering. She is a Spanish-Venezuelan- American Computer Engineer, Researcher, Designer, Educator, and a Pioneer of virtual reality (VR). She is also an Agere Chair Professor with the University of Central Florida, Orlando, FL, USA. She is known for inventing the cave automatic virtual environment (CAVE). She was with Iowa State University (ISU), Ames, IA, USA, University of Louisiana at Lafayette, Lafayette, LA, USA, and University of Arkansas at Little Rock, Little Rock, AR, USA 

Anthony Steed


Anthony Steed is Head of the Virtual Environments and Computer Graphics group in the Department of Computer Science at University College London. He has 30 years of experience in developing effective immersive experiences. While his early work focussed on the engineering of displays and software, more recently it has focussed on user engagement in collaborative and telepresent scenarios. He received the IEEE VGTC’s 2016 Virtual Reality Technical Achievement Award. 

Jeremy Dalton


Jeremy Dalton started PwC’s first dedicated virtual reality and augmented reality team and now leads this division in the United States. With over a decade of experience in the industry, he has advised and built immersive solutions for private companies ranging from startups to the Fortune 500 as well as public sector organisations. He is the author of Reality Check, a book which has been translated to several languages and is used by companies and academic institutions all over the world.