Apex Legends Mobile Octane
One day, Octavio Silva was bored. In fact, he was bored most days. Son of the preoccupied CEO of Silva Pharmaceuticals and wanting for nothing in life, he entertained himself by performing death-defying stunts and posting holovids of them for his fans to gawk over. So, this day, he decided to set the course record for a nearby Gauntlet by launching himself across the finish line – using a grenade.
As he lay in triage hours later, the doctors informed him that the damage done to his legs meant his daredevil days were over. That didn’t sit well with Octavio, who turned to an old friend for help:
While not taking damage, you restore Health over time.
Cooldown Duration: None
Increase walk speed by 30% and Sprint speed by 40% for 6 seconds. Costs Health to use. Reduction to slows while active.
Cooldown Duration: 2S
Deployable jump pad that catapults users through the air. Users can pres [Jump] in midair to double jump.
Cooldown Duration: 90S
Tier 1
Dying Dose
When your Health falls below 50, using any Health item will give you an additional 25HP.
Tier 2
Slow-acting batterysher
When you are out of combat, recover 1 Shield point every second.
Stress
When your Body Shield is shattered, your movement speed increases by 10% for 3s
Tier 3
Restless
10% increase in movement speed for outside the safe zone.
Push Pylon
After using a Jump Tower, your flight speed increases by 30%.
Tier1
Final Thrill
After taking down an enemy with a Finisher, all shields are restored and Ultimate cooldown is reduced by 30%.
Tier 2
Ammo Recovery
Taking down an enemy with a Finishers, restores all Shields and refills ammo for your weapon.
Tier3
Evolutionary Explosion
Taking down an enemy with a Finisher, restores all shields and gives it additional 100 Evo points.
Not available yet
Faster Faster Faster
Reckless and full of wrecks. Let's go!
What are you waiting for? Comrade!
I haven't found my limit.
My legs are ready to go! (Some assembly required.)