Red's Castle
Red's Castle
Role: Lead Engineer
Time Spent: 4 months
Engine: Unity
Language: C#
Platforms: PC
Developer: Red's Castle team
Team Size: 6
Created the movement for the player (running and jumping)
Added wall-jumping
Added ledge hanging
Added AI for some levels
Programmed puzzles for some levels
Created some assets (such as particle effects)
This is a game that takes inspiration from games of the Nintendo 64 era, primarily Super Mario 64.