Bouncy Bot
Bouncy Bot
Role: Lead Engineer
Time Spent: 4 months
Engine: Unity
Language: C#
Platforms: PC, Android
Developer: Team Bouncy Bot
Team Size: 5
Where to Play: build available upon request
The Engineering:
I was the only dedicated engineer on Team Bouncy Bot and as a result did the entirety of the engineering aside from save files, some UI, and the implentation of sounds (all of which I helped with or tweaked). This entailed creating intuitive physics for Bouncy Bot, creating the bounce direction indicator, engineering the checkpoints, adding in win/fail states, creating the hazards and sticky surfaces, etc.