Privacy Policy
Last Updated: July 22, 2026
Welcome to Running Late, developed by AniM3sh Studio.
We respect your privacy and are committed to protecting your personal information. This Privacy Policy explains how information is handled when you use our game.
1. Information Collection
Running Late does not require:
- User registration
- Account creation
- Login or sign-in
- Personal information such as your name, email address, or phone number
AniM3sh Studio does not intentionally collect or store personal information from players.
2. Game Data (Local Storage)
Running Late stores limited gameplay data locally on your device to support normal game functionality, including:
- Game progress
- High scores
- Coins and in-game items
- Game settings
This data is stored only on your device and is used solely for gameplay purposes. It is not uploaded, transmitted, or shared by AniM3sh Studio.
3. Advertisements
Running Late displays advertisements through Unity LevelPlay (Unity Ads), an advertising mediation platform.
Unity LevelPlay (Unity Ads) may automatically collect certain information, including advertising identifiers, device information, IP address, operating system, device type, language settings, diagnostic information, and other technical information. This information may be used to provide, measure, personalize (where applicable), and improve advertising services in accordance with Unity's Privacy Policy.
AniM3sh Studio does not directly collect or store this information.
4. Third-Party Services
Running Late uses Unity LevelPlay (Unity Ads) for advertising services. Information collected through these services is processed in accordance with Unity's Privacy Policy.
5. Internet Usage
Running Late can be played offline. However, an internet connection is required to load and display advertisements.
Gameplay data remains stored locally on your device. AniM3sh Studio does not intentionally collect or transmit your personal information.
6. Data Security
Gameplay data is stored locally on your device. Information processed for advertising purposes is handled by Unity LevelPlay (Unity Ads) using appropriate security measures in accordance with Unity's Privacy Policy.
7. Children's Privacy
Running Late is intended for a general audience.
AniM3sh Studio does not knowingly collect personal information from children. If you believe that a child has provided personal information, please contact us so that appropriate action can be taken.
8. Changes to This Privacy Policy
This Privacy Policy may be updated from time to time. Any changes will be posted on this page with a revised Last Updated date.
9. Contact Information
If you have any questions regarding this Privacy Policy, please contact:
AniM3sh Studio
Email: anim3shstudio@gmail.com