Development of Ideas

Jenny Holzer

  • Explorations into freedom of speech, communication and human interaction.
  • Her work asks us to consider the words and messages that surround us.
  • She has delivered messages on posters and T-shirts so they could be seen in everyday places rather than in museums and galleries.
  • Her work addresses the information overload and multiple perspectives we read daily.
  • The art invites us to read and interpret for ourselves.

Clare Twomey

  • Large-scale installations, sculpture and site-specific works.
  • Specialises in clay and ceramics.
  • Concerned with materials, craft practice and historical/social contexts.
  • Focus on the onlooker's mode of behaviour and how work only exists within the frame of an exhibition or installation space... works often disappear throughout the duration of the exhibition.

Ben Eine

  • Aims to show distinction between street art and graffiti.
  • Street artists consider and contribute to their environment.
  • Explorations of graffiti letter-forms.
  • Bright large-scale letters stand out from other tags.

Bob & Roberta Smith

  • His 'slogan' art debates the role of art and design in schools.
  • These conversational art forms challenge elitism and advocate the importance of creativity in politics and education.

Morag Mysercough

  • Aims to stimulate public places and inspire the attraction of gathering people.
  • Engaging boldness and site-specific experiences.
  • Uses design to create community and build identity.
  • Graphic signatures are driven by a feeling for type and lettering.

DO HO SUH

  • Contemporary arrangements of space.
  • Connection between individuals and groups across cultures.
  • Psychological and physical to-scale replicas of the 'home'.
  • Immerses the viewer in a familiar scenario with a different aesthetic and experience.

Camille Walala

  • Applies knowledge of textile design; bright, bold colours and graphic patterns, to installation surfaces.
  • Inspiration of the funfair and The Memphis Group.
  • Viewers experience colour, shape and pattern all of which are expanded by reflective surfaces.
  • Physicality of works encourages viewers to engage their minds and surrender to 'play'.

Jonathan Yeo

  • Confronting different mediums such as collage and painting.
  • Creating representative and slightly controversial portraits of celebrities.
  • More recently experimenting with modern technologies.
  • Examines how technology opens up a new way of creating and visualising work.
  • Uses virtual reality to create paintings and models of sculptures then made from bronze.

Tomas Saraceno

  • Large-scale interactive installations and floating sculptures.
  • Explore new ways of inhabiting and sensing the environment.
  • Artistic and scientific collaborations that enquire into encounters and relationships of all forms of life.

Dominic Beattie

  • Immersive patterns with a sense of movement.
  • Viwers are invited to observe the interaction between the repeated patterns that appear out of line.
  • Drawing the eye to the paintings edge and the picture space; conversation between the canvas and its background.
  • Ideas for collage/cut and paste of different patterns.

Richard Woods

  • Characterised by cartoon-like surfaces.
  • Incorporate bold patterns, outline and vibrant colours.
  • Highlights architectural structures and surfaces.
  • Twists on the cult of home improvement and DIY aesthetics.

Cath Kidston

  • Inspired by vintage markets and heritage prints; the floral designs became a trademark motif for the brand.
  • Hand-drawn prints show how to incorporate multi-media (digitising hand-drawn images allows to to increase the scale).
  • Sense of fun and playfulness in the designs.
  • Ideas on how to incorporate exhibition merchandise at a later stage - repeating motifs and key features across the board.