The Impostor, also known as the Seeker, has to kill Crewmates who are hiding throughout the map. Living players have limited vision (configurable) and can only see what's ahead of their character. The Impostor is visually distinguished from the other Crewmates, having a permanently open mouth with sharp teeth and a wiggling tongue. The Crewmates have 3 minutes to survive. After there is 1 minute left, the Final Hide begins, the Crewmate locations can be hinted to The Impostor. During this last minute, The Impostor gains a speed boost and tasks are disabled for the rest of the game. The Timer Bar is also turned red. All Crewmates can use the Vent ability to hide from The Impostor but can only vent for a limited number of times per game and venting has a drastically reduced duration. The task bar is replaced by a timer bar, though tasks are still available, and completing them will reduce the time. The Impostor wins if all Crewmates are killed, otherwise, the Crewmates win.

Among Us unveiled a new game mode at The Game Awards 2022 called "Hide N Seek," which promises to bring in fresh players with a unique take on its tried-and-tested gameplay. Unlike its original whodunit concept with an imposter among the players, Among Us' the new hide and seek mode will have far less subterfuge or cloak-and-dagger meetings.


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Instead, the game mode has a new range of interesting mechanics, with developer Innersloth seemingly capitalizing on trends among players - especially streamers - to recapture the initial magic of Among Us. Distributed to all players via a free update immediately after The Game Awards, Hide N Seek could be a sign that additional game modes are somewhere in Among Us' future.

The new Hide N Seek mode does exactly what it says on the tin, with the imposter seeking crew members that are hiding out on each map. While crewmates avoid the imposter at all costs and attempt to survive by completing tasks or winding down the clock, the imposter's sole objective is to kill every single crewmate to become the last one standing. This means some of the core mechanics that characterized Among Us like reporting bodies and emergency meetings are easily identifiable as they roam the level, but the imposter is no longer hidden away.

Other subtle changes to the game mode range from crewmates being able to use vents to a danger meter giving them a warning when the imposter is nearby. But more significant changes to the mechanics are introduced in the mode's "Final Hide" stage once Hide Time has elapsed, which ultimately sees the imposter receiving a boost to their speed and several tools that give them one last edge. The ability to ping crewmates so that they can locate them in the dark, as well as hints on the general area of the map they're in, will create intense Among Us moments, particularly among streamers.

One of these experiments was adjusting the in-game settings to create a fan-made mode that's pretty similar to Hide N Seek. The core idea was the same, where imposters had their field of view reduced and their kill cooldowns made practically negligible, while crewmates were unable to report the imposter. It's a positive sign that Innersloth can incorporate and build upon fans' ideas like this, just as it had with Among Us VR. It could ensure that Among Us' longevity goes even further still with more post-launch updates keeping its gameplay dynamic and distinct among the social deduction genre.

I'm going for the 150 imposter kills trophy in among us and I wanting to find out if the kills count toward the trophy in the hide and seek mode for the game, since it'd be kinda easy if you're the imposter in that mode, I wanted to know if it actually counted.

With survival and social deduction mechanics already in place, hide and seek in Among Us makes perfect sense. The fan-created game mode is a fun spin on traditional Among Us gameplay. There are a few simple rules to playing hide and seek in Among Us, and players will of course have to agree to play hide and seek beforehand. With that in mind, here's everything players need to know to enjoy their own game of hide and seek in Among Us.

At the start of the game, players need to call an emergency meeting to establish who the Impostor is. Although Among Us can be played with multiple Impostors, one Impostor works best for hide and seek. Once the Impostor reveals themselves, usually by venting early on, players will skip the vote and start hiding. The Impostor usually counts for 15 seconds, although this part can be altered based on player preferences.

Once the Impostor has finished counting, they will begin searching for crewmates. During Among Us' hide and seek mode, Crewmates must continue completing tasks while trying to hide. Impostors cannot use vents, sabotage, or close doors. Using security cameras and admin consoles are also forbidden. Basically, anything that helps people know locations of other players shouldn't be used during hide and seek in Among Us.

The fan-created rules for hide and seek in Among Us also suggest the best ideal settings for players to use. A Twitter account was set up by a group called Among Us Hide and Seek to help people learn the rules quickly. According to that, recommended settings include 1.5-3x speed, 2-5x crewmate visibility with only 0.25x Impostor visibility, and a 15 second kill cooldown. Short kill distance and only 6-9 tasks for crewmates are also recommended. These settings are a great starting point, but can be changed based on the group and individual player preference.

Once hide and seek starts, calling emergency meetings and Among Us voting should be avoided, so that players will never gather during the game. In order to win, the Impostor must kill the Crewmates before they complete all their tasks. If Crewmates want to win, they must complete all tasks before the Impostor can kill them. If only one crewmate and one Impostor is left, then the Impostor wins.

Overall, hide and seek is a fun new twist in Among Us. It's great that fans in the community have come up with a new way to experience the game. For anyone looking to play hide and seek, these rules are a great starting place. However, players can customize the rules as the group sees fit.

Among Us news is among us as Red has strolled down the red carpet to unveil a brand-new game mode that's coming out today called Hide 'n Seek where an imposter is tasked with cutting down all the crewmates in a a more Dead by Daylight-style fashion.

Play a game of hide and seek with Among Us characters. Either be a hider or a seeker. Collect coins and either avoid capture or try to find all of the hiders. Earn points to try to top the Lagged leaderboards in this fun online hide and seek game.

Based on the description, it seems unlikely you can get all of these in free play, especially the "200 kills as a seeker" one. That seems like it would require other players, so based on custom game settings, you're still looking at (200 / 9) = 23 games as the seeker. Never mind another 50 games as a hider.


I would need to experiment with this. If the free play glitch still works, I wonder if you can decide whether to be the seeker or not. This would also mean a DLC guide for me to work on once I get these trophies figured out.

you can choose who will be the seeker in custom matches. I'm currently doing this with 4 devices, sadly you can't leave with a seeker to insta win more than 2-3 times, after that, you get a 4min timeout. So you need to wait out the timer.

I hosted on the phone (top one) and joined with 2 phones and a ps4. Set the optimal settings, hiding time to lowest, and put one of the phones as a seeker (very important!). I then set up the auto clicker spots as shown in the pic. On ps4 you need to use remote play and you need to use tinytask to record the input of holding X (adapters such as cronusmax can also do this more easily). After that just start running the autocliker and the script and watch a movie while trophies pop 2351a5e196

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