What we have completed is as follows:
August: Settling on all of the ideas of what the game's story and mechanics will be, and how each group member will go about accomplishing that.
September: There are concept artwork for what the final ideas of the designs for the characters and settings will appear to be.
Early December: We have currently a working prototype of layout to begin our base of operations for the real game on unity, and we have used Github to manage a way for all of us to both keep track of modifications of the program, and so each of us can edit the program whenever.
What we want to complete is as follows:
Middle of December/ before break: Finishing all of our business documents and further outlining goals for the future of the project.
Third Quarter: A functioning combat system with skills and status effects.
Fourth Quarter: Multiple levels will be finished and the combat system will be implemented along with an encounter system to allow the player to engage enemies, some characters dialogue will also begin being fleshed out.