I´m Álvaro (He/him), and I am a mostly selft-taught 3D Artist, with a decade of 2D design and traditional Art experience.
C&R Graduate by the Fine Arts Faculty of the University of Seville, and Videogame Developer by the South-Eastern Finland University of Applied Sciences.
Proactive person, a diligent artist, and an all-around innovative guy.
I have been breathing video-games from a young age; from playing MsDOS and MEGADRIVE to working for a couple videogame news blogs in my teenage years and I've been teaching a wide array of disciplines as a side gig since then.
After 5 years of college education in the University of Seville, I finished my End of Degree Project about the cultural heritage of Video-Games, and am currently working on various freelance projects, such as "Sonic Forces Overclocked" as a 3D Artist as Main Environment Modeler for the “Star Light Zone” map, among other collision, animation, and prop jobs.
I feel comfortable working in a variety of styles and art direction and like to challenge myself trying as many things as possible!
High poly and Low Poly modeling, texturing of stylized Characters, Props, and Environments in Blender.
Varying detail levels of Digital drawing, detailed character design, layering environment design, stylized storyboarding, visual concept art and sketching in Clip Studio Paint.
Efficient Graphic Design and Vector Illustration, adaptive UI Design, and clear editorial layout in Adobe Illustrator and Penpot.
Image editing and post-processing in Adobe Photoshop, Photopea and Krita
Report writing and text layout in various languages in MS Word and Adobe InDesign.
Attractive and Optimized Web design in Wordpress with Elementor.
Communicative
Empathic
Professional
Organized
Creative
Collaborative
Adaptable
Blender 3D
Clip Studio Paint
Adobe Photoshop
Krita
Photopea
Adobe Illustrator
Davinci Resolve
Penpot
Elementor